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I already said "Don't even start with that". You might've been blind to read that and i don't want blind users to help me here. Other than you, are there any other suggestions except from the stupid but yet obvious ones?
for example if you try to dodge in the middle of your ssig (or when the sig is almost finished) your character doesn't dodge at the end of the sig instead it ignores you ,if you hold down to fast fall when your jump starts the game completely ignores you even if you can fast fall a few frames later ,etcetera ...
iirc directional inputs are the only commands that the game doesn't ignore (it ignores your fast falls though)
maybe you are trying to use the second attack of your string while your character is still using the first attack or something
Ignorance?, Bad english?, Arrogance?
You really are a scum of a bad luck bringer are you?, i am not here to even criticise you a single time. As long as people understand exactly what someone else chats even if there are grammatical mistakes. Stop trying to be a smart ***.
And i didn't said Computer screen or laptop you blind ******. I said PC. (Personal Computer), It means all of it combined. And yes, it has everything to do with the PC itself, its already mentioned in the link you've posted.
I will list you right now here: (Actually i don't even know what "sig" is. so i will explain it in an understandable way.)
While using a hammer though i press down side light attack which is like a stomp. At players point of view, they jump so quickly just after they've pressed the exact same key and then use the heavy up and then quickly using a fast fall towards the enemy and then quickly using side light mid air attack.
I meanwhile, try to do a same thing but with an even faster button pressing and then it turns out to be canceled or something. I jump but the heavy attack is executed AFTER the jump. Not right into as the jump performs like other players do. Which is why i am not good at making combos at hammer.
There are many other weapons i encounter the same problem with. Obviously including the scythe being the hardest weapon. (Even if i have a strong and modern keyboard).
The another problem which is very and extremely confusing is the Cancel of the attack in the first place. Normally i always see this but lets just say if i fight Kor to Kor. Most of the times the kor's side heavy is very long ranged only for me. The enemy's side heavy is capable for both long ranged and short ranged hit also. So whenever i stand extremely near the enemy Kor ( About as same as using fists). The enemy kor can hit me easily with the heavy attack even though its atleast 1 character long distance for a Kor attack.
I try to do the same thing and instead my attack cancels out in short range. And for no reason, sometimes cancels out my side light attacks also, Like for instance The only attack which never cancels out is a normal side light attack. Other than that, The side light mid air attack for a hammer is also being canceled out for me but NOT for the enemy ,Even if i am as close as an inch of the enemy kor. i have big problems while executing other types of light attacks with any weapon also.
I didn't understood "If you hold down to fast fall when your jump starts, the game completely ignores you even if you can fast fall a few frames later ,etcetera ..." Does this mean that if i press a right key for a jump and then i quickly press a key for a fast fall and it won't work?
I also didn't understood that shortform "iirc", (Even if its a shortform or not).
I do need serious help
Btw (By the way), even if i do manage to return back to the old one, Its still the same result. Why are people only mentioning things that aren't soo relevant for the game itself to work properly and only mentioning properties like keyboard. People could've been also using a gamepad too. Can you blame them for having the same terrible non-sense like i have?
If not then atleast someone should point out some problems for the game itself and some of it like for example, Time. Like time needed to press keys at one go or maybe i should just use something else stupid. (Like using a compatible joystick for this game or something).
a gamepad will also have this issue, it's noticeable on gamepads that can't complete actions as quickly and don't have as much support as others
that many roads at all).
I even had to contact the manufacturer about my keyboard and it guaranteed that my keyboard was anti-ghost perfectly. How come prices are high for poor quality? Its not even possible atleast for my keyboard for whatever people mentioned here.
And also i've to use that exact same keyboard but instead playing this stupid game with tiny number of overpowered legends that every son of a ****** always uses in ranked battles. Also with people who don't but barely help.
Atleast i am lucky enough that someone atleast helps here, But rather goes on and on about the same non-sense thing. What else non-sense or not non-sense is gonna be here? (Don't take this as an insult, Its for the explanation, or atleast an answer for that persons question, or atleast a place to be.)
ok so
1: in my previous comment i tried to say that you can interrupt some actions and you can't interrupt other actions.
if you press a key during an action that can not be interrupted the game ignores you
i did 2 examples in the other comment and they are not important
aaaaanyway
-ssig = side sig = side heavy attack = the heavy attack that you do if you press the heavy attack button while you are moving to the left or to the right ,if you try to dodge in the middle of that attack the game ignores your dodge (that was just an example ,you can't interrupt any attack)
-if you hold "down arrow" or "s" while you are mid air you can fall at increased speed (that's a fast fall)
you can not interrupt a jump with a fast fall
so if you press and hold down/s while your character is still in the middle of the jump animation you will fall at normal speed even if you are still holding down/s when the jump animation finishes (you have to release down/s and press it again or the game will just ignore you cause you pressed it when your character was unable to fast fall)
there are a lot of actions that you can't interrupt and if you try to interrupt them the game ignores (so if you are too fast the game may ignore some of the buttuns that you pressed)
2: down side light is not an attack
side light is an attack and down light is an attack but down side light is not an attack so if you hold down and side when you do a light attack the game will do either a side light or a down light
3: i think you are speaking about "russian mafia" which is a very hard combo ...sadly my reflexes sucks and i can't do it ,anyway they don't jump but they use a "chase dodge" iirc (a chase dodge is a special and fast dodge that you can use to chase your enemies after an attack)
4: that's kor's hitbox (the hitbox is that fuchsia thing) https://imgur.com/a/pVrZcgj as you can see you can hit the opponent if you are close to him/her when the hitbox appears ,but kor moves a bit before he tries to grab the opponent so if you use that sig when you are close to the opponent you move forward -> then the hitbox appears -> ...then you miss cause you just moved forward
i can only suggestion you to go in training room or to watch the replays of you rmatches so you can see what happened exactly
Yes that russian mafia is basically a move which every single platinum and diamond ranked people would probably use because of their, maybe non-sense Side light with hammer and then Down light (So fast for no **** reason while mine is sluggish speed even with the same key press) and then jump and then suddenly for no reason. The jump isn't high to completely miss than the original one and then the opponent quickly uses the side mid air light.
So that is the most explination that i needed, All i needed to see was to focus about the characters animation and then use Queen nai due to her amazing hitbox. or hattori, or koji, or pretty much any overpowered ***** of a ******.
Atleast you helped me
the animation matters only if your character moves though ,else the only thing that matters is the hitbox
and everything is important about the hitbox : some of them are big ,some others appears quickly ,some others disappear quickly etcetera ...
yes
you have to wait until when the jump animation finish if you want to fast fall
eerrm you can't interrupt a jump with a fast fall but you can interrupt it with a dodge (i don't remember if they use a jump and a chase dodge or 2 chase dodges in a row to do the russian mafia though :/ )
oh but they are not really overpowered ,usually attacks with big hitboxes are very slow
np :3
1) Enemies can move extremely quickly, nowhere near to the actual speed of the character. (I used a test match with my friend and i decided to use koji and his speed buff and within my friend, i told him to use Queen nai and without a speed buff. His speed was monstrously higher than mine and even could easily catch up and KO me.). Even if i use the sprinting key. Its nowhere near theirs.
This problem relates with the key presses also, since every single ***** time an enemy can still jump away right after i emit my attack against them. I try to do the same thing and instead, i already got hitten up by her several times even after trying to jump away. It already happens with almost all the legends against me. It also explains the fact that even after they're at the mid air, as they start fast falling, the animation doesn't even matter there as they can easily hit you up from behind even just after the fast fall (When the animation is still going but not seen because they use the attack first, which meant the animation is canceled).
2) Its impossible to avoid their heavy attacks even after i use the same tactic with them within the same key press, I tried mouse as well but i made it alot worse. Enemies attack however, they either cancel the attack (Cancel is when the weapon does hit the target within the hitboxes range, But doesn't emit the damage or anything, Like if the opponent just missed it). Or they use the attack immediately even without any dodging appearances, immediate death. That for no reason, happens to me even if i try my best going like a mile high to prevent myself from immediately being caught by one of their stupid attacks But noo... 1 CLICK, and i am dead. Which is also why i always and guarenteed to lose by almost every single Noob. Yes thats the truth, HAPPY?, I NEVER WIN..mostly.
3) Attack speeds sometimes change according to the characters speed only (I can see them by pressing left and immediately pressing right Just after the animation even ends), Not dexiterity. I compared sentinel's legend while using his hammer and Val's legend while using her gauntlets and i admit that they're pretty fast in almost every single way. After that i compare it to the kor's hammer and gauntlets and they were extremely appauling incomparison to their speeds. As just like for the enemy. They're Stupidily and for no reason. Extremely fast. It seems keys here don't matter but overlapping them for the enemy all the time while having this stupid problem is no excuse.
4) Don't trust on bars only. Pressing keys can be mattered extremely even if i press the right one or the wrong on in either way, It can only be judged by other games instead and what they have to say about my network and my key operation. Now if the ping is, lets say 100. It may tells you 4 bars and they're green, But its actually yellow and sometimes bad in other games. Which meant that might've something to do with the amount of combo that never seem to happen in the game or the network that easily slows me down. If i play test drive in offline mode, its even worse. But i practice there mostly.
I just realised its not only the key problem. But also the game's problem itself. And i need it fixed immediately, so that someone unluckily like me never gets ***** again and ruins the keyboard all the time trying to encounter nix from using gnash.
bad connection may aswell be your only problem cause obviously with a bad ping the game understands your commands after a delay so you may be unable to so some combos and if you have some lag spikes and/or and extremely bad connection in general it may not receive some commands at all and you may even see your character and the character of the opponent teleporting at random on the battlefield and other weird things (this game is extremely lag sensitive and 100-178 ping is pretty bad for this game)
your problem is probably a bad connection but unluckily im not good at that kind of things so i can only tell you the usual and obvious ways to fix lag ,sorry :/
p.s: don't trust in-game conection bars cause they are awful and they will probably tell you that your connection is awesome even if you have insane lag
oh and i just want to point out that in-game replays always shows what really happened in the match so if you think you lagged in a match you can always see the replay to be sure that it was lag and to see what really happened
(there is a version of the match on your computer another on the computer of your opponent and another one on brawlhalla servers and in your in-game replays you always see the server version of the match)