Brawlhalla

Brawlhalla

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Mundane Feb 22, 2019 @ 1:36pm
How to have multiple mods?
I really want to have different sig mods for each champ but the problem arises when
(for instance I want a Nix gun sig mod and a Diana gun sig mod)
They're both in the same file SFX_Pistols.swf
So both mods give their own SFW.swf
Is there anyway I can edit/mod the swf to include both for myself?
Originally posted by untitled-unrivaled:
omg two mod threads in a row, don't worry fellow player, i'm a expert modding boi with wicked modding skillz.

The only way to have two sig mods that conflict is either
A) Ask the Modder to merge the two mods or B) Merge them yourself.

A is self explantory so B is the way I'm going to be discussing.
The only real way to have both of your desired mods installed at the same time, is to grab the original files of one of the mods and grab your other mod's swf and replace every vanilla file that corresponds to the ones you gotten from the original files of the mod.

For this you'll need to install JPEXs Flash Decomplier, it's the best flash decomplier for modding Brawlhalla that Modhalla was able to find, and there aren't alot of options so JPEXs is your best bet. Google it, install it. Relatively self explantory.

Once you have it, it's preferable that you go and ask the original modder of one of the mods you want to merge with. So you'll have to decide which mod you'll have as your base, either Diana or Nix. For this example, I'll use Diana.

Grab a clean copy of the modded Diana mod, place it your Desktop preferably, open it with JPEX Flash Decomplier and you'll see SO many frames upon frames of the signatures. And us modders, (including me) have to replace each one with a custom one we made. Just setting this into perspective so people can start truly understand what work goes into our mods.

Ask the Nix Signature Author permission to merge his/her Nix files to your Diana modification for personal use. Be sure to actually ask for the original files meaning, all frames of every signature modifed in .png

You'll be needing this since you'll be replacing each frame ONE by ONE.

Once you got the ENTIRE folder assuming you actually got permission (if you didn't this is where your road ends since it's unethical to borrow someones work even for personal use, unless you did the entire thing the other way around, used the Nix mod as your base and asked the Diana author instead)

You need to replace each frame one by one in the respective order.
1) Go to where Brawlhalla is installed on your computer (where Brawlhalla.exe is located)
2) Open up SFX_Pistols
2.5) MAKE SURE YOU ARE IN SHAPES AND NOT SPRITES, CHECK ON THE RIGHT
3) Verify that it is the modded Diana mod
4) Locate Nix's signatures and right click, replace and locate the corresponding frame identical to that frame you are replacing.
5) Repeat for the rest of the signatures
6) Take a break every signature you mod in, and verify that the signatures are working in-game , verify both Diana's modded sigs and the sigs you patched for Nix are working so far. If you replace one frame with the wrong frame, it can be overlooked to my understanding but if you replace an entire sig with the wrong files, it should look pretty bad and you'll have to restart in most cases. Meaning don't smash the replace replace replace buttons, make sure you are actually looking at the frames if they correspond accordingly.

For example, if a frame of a soul escaping the ground is named 235, and if you go back to JPEX and check if the EXACT frame is also called 235, this means you can effectively install the mod easier. Meaning you can always verify you are on the right path when replacing each frame by seeing which frame you are currently replacing and which frame you are about to replace it with. If they aren't the same and you are mid-replacing them, you'll know what happened and you'll be able to verify each frame corresponds to the modded frame and effectively track which frames aren't replaced properly with their "soulmates"

If the frame of a soul escaping the ground is called 235, but if you go back to JPEX and check if the EXACT frame isn't called 235 but something like 254 then you WONT be able to do the above and you'll need to pay FULL attention to what you are doing and if you replaced one frame improperly.

Depending on when the Nix mod was released, if it's a pretty new mod then installing it should be easier. Since the frames on one sig will correspond to the shapes

Signature modding is one of the most TEDIOUS and PAINFULLY boring mods to make in Brawlhalla just because of how many frames exist. Honestly it's more easier for you to just switch mods each time you plan on playing that legend. But if you do actually go full on with this tutorial. I want to welcome you to Modhalla :https://discord.gg/zP3xMn
The unoffical yet really only modding discord in existence, they'll be able to answer all your questions, you'll be able to hire modders and go on polls to help vote what decisions individual modders should take when modding.

I encourage you to be apart of our community and hopefully even become a modder yourself.
~ Marana

p.s you can really tell mod questions are my passion just because of how lengthy this is lol
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Showing 1-5 of 5 comments
The author of this thread has indicated that this post answers the original topic.
omg two mod threads in a row, don't worry fellow player, i'm a expert modding boi with wicked modding skillz.

The only way to have two sig mods that conflict is either
A) Ask the Modder to merge the two mods or B) Merge them yourself.

A is self explantory so B is the way I'm going to be discussing.
The only real way to have both of your desired mods installed at the same time, is to grab the original files of one of the mods and grab your other mod's swf and replace every vanilla file that corresponds to the ones you gotten from the original files of the mod.

For this you'll need to install JPEXs Flash Decomplier, it's the best flash decomplier for modding Brawlhalla that Modhalla was able to find, and there aren't alot of options so JPEXs is your best bet. Google it, install it. Relatively self explantory.

Once you have it, it's preferable that you go and ask the original modder of one of the mods you want to merge with. So you'll have to decide which mod you'll have as your base, either Diana or Nix. For this example, I'll use Diana.

Grab a clean copy of the modded Diana mod, place it your Desktop preferably, open it with JPEX Flash Decomplier and you'll see SO many frames upon frames of the signatures. And us modders, (including me) have to replace each one with a custom one we made. Just setting this into perspective so people can start truly understand what work goes into our mods.

Ask the Nix Signature Author permission to merge his/her Nix files to your Diana modification for personal use. Be sure to actually ask for the original files meaning, all frames of every signature modifed in .png

You'll be needing this since you'll be replacing each frame ONE by ONE.

Once you got the ENTIRE folder assuming you actually got permission (if you didn't this is where your road ends since it's unethical to borrow someones work even for personal use, unless you did the entire thing the other way around, used the Nix mod as your base and asked the Diana author instead)

You need to replace each frame one by one in the respective order.
1) Go to where Brawlhalla is installed on your computer (where Brawlhalla.exe is located)
2) Open up SFX_Pistols
2.5) MAKE SURE YOU ARE IN SHAPES AND NOT SPRITES, CHECK ON THE RIGHT
3) Verify that it is the modded Diana mod
4) Locate Nix's signatures and right click, replace and locate the corresponding frame identical to that frame you are replacing.
5) Repeat for the rest of the signatures
6) Take a break every signature you mod in, and verify that the signatures are working in-game , verify both Diana's modded sigs and the sigs you patched for Nix are working so far. If you replace one frame with the wrong frame, it can be overlooked to my understanding but if you replace an entire sig with the wrong files, it should look pretty bad and you'll have to restart in most cases. Meaning don't smash the replace replace replace buttons, make sure you are actually looking at the frames if they correspond accordingly.

For example, if a frame of a soul escaping the ground is named 235, and if you go back to JPEX and check if the EXACT frame is also called 235, this means you can effectively install the mod easier. Meaning you can always verify you are on the right path when replacing each frame by seeing which frame you are currently replacing and which frame you are about to replace it with. If they aren't the same and you are mid-replacing them, you'll know what happened and you'll be able to verify each frame corresponds to the modded frame and effectively track which frames aren't replaced properly with their "soulmates"

If the frame of a soul escaping the ground is called 235, but if you go back to JPEX and check if the EXACT frame isn't called 235 but something like 254 then you WONT be able to do the above and you'll need to pay FULL attention to what you are doing and if you replaced one frame improperly.

Depending on when the Nix mod was released, if it's a pretty new mod then installing it should be easier. Since the frames on one sig will correspond to the shapes

Signature modding is one of the most TEDIOUS and PAINFULLY boring mods to make in Brawlhalla just because of how many frames exist. Honestly it's more easier for you to just switch mods each time you plan on playing that legend. But if you do actually go full on with this tutorial. I want to welcome you to Modhalla :https://discord.gg/zP3xMn
The unoffical yet really only modding discord in existence, they'll be able to answer all your questions, you'll be able to hire modders and go on polls to help vote what decisions individual modders should take when modding.

I encourage you to be apart of our community and hopefully even become a modder yourself.
~ Marana

p.s you can really tell mod questions are my passion just because of how lengthy this is lol
Last edited by untitled-unrivaled; Feb 22, 2019 @ 2:45pm
Mundane Feb 22, 2019 @ 2:52pm 
Originally posted by Marana Himself:
omg two mod threads in a row, don't worry fellow player, i'm a expert modding boi with wicked modding skillz.

The only way to have two sig mods that conflict is either
A) Ask the Modder to merge the two mods or B) Merge them yourself.

A is self explantory so B is the way I'm going to be discussing.
The only real way to have both of your desired mods installed at the same time, is to grab the original files of one of the mods and grab your other mod's swf and replace every vanilla file that corresponds to the ones you gotten from the original files of the mod.

For this you'll need to install JPEXs Flash Decomplier, it's the best flash decomplier for modding Brawlhalla that Modhalla was able to find, and there aren't alot of options so JPEXs is your best bet. Google it, install it. Relatively self explantory.

Once you have it, it's preferable that you go and ask the original modder of one of the mods you want to merge with. So you'll have to decide which mod you'll have as your base, either Diana or Nix. For this example, I'll use Diana.

Grab a clean copy of the modded Diana mod, place it your Desktop preferably, open it with JPEX Flash Decomplier and you'll see SO many frames upon frames of the signatures. And us modders, (including me) have to replace each one with a custom one we made. Just setting this into perspective so people can start truly understand what work goes into our mods.

Ask the Nix Signature Author permission to merge his/her Nix files to your Diana modification for personal use. Be sure to actually ask for the original files meaning, all frames of every signature modifed in .png

You'll be needing this since you'll be replacing each frame ONE by ONE.

Once you got the ENTIRE folder assuming you actually got permission (if you didn't this is where your road ends since it's unethical to borrow someones work even for personal use, unless you did the entire thing the other way around, used the Nix mod as your base and asked the Diana author instead)

You need to replace each frame one by one in the respective order.
1) Go to where Brawlhalla is installed on your computer (where Brawlhalla.exe is located)
2) Open up SFX_Pistols
2.5) MAKE SURE YOU ARE IN SHAPES AND NOT SPRITES, CHECK ON THE RIGHT
3) Verify that it is the modded Diana mod
4) Locate Nix's signatures and right click, replace and locate the corresponding frame identical to that frame you are replacing.
5) Repeat for the rest of the signatures
6) Take a break every signature you mod in, and verify that the signatures are working in-game , verify both Diana's modded sigs and the sigs you patched for Nix are working so far. If you replace one frame with the wrong frame, it can be overlooked to my understanding but if you replace an entire sig with the wrong files, it should look pretty bad and you'll have to restart in most cases. Meaning don't smash the replace replace replace buttons, make sure you are actually looking at the frames if they correspond accordingly.

For example, if a frame of a soul escaping the ground is named 235, and if you go back to JPEX and check if the EXACT frame is also called 235, this means you can effectively install the mod easier. Meaning you can always verify you are on the right path when replacing each frame by seeing which frame you are currently replacing and which frame you are about to replace it with. If they aren't the same and you are mid-replacing them, you'll know what happened and you'll be able to verify each frame corresponds to the modded frame and effectively track which frames aren't replaced properly with their "soulmates"

If the frame of a soul escaping the ground is called 235, but if you go back to JPEX and check if the EXACT frame isn't called 235 but something like 254 then you WONT be able to do the above and you'll need to pay FULL attention to what you are doing and if you replaced one frame improperly.

Depending on when the Nix mod was released, if it's a pretty new mod then installing it should be easier. Since the frames on one sig will correspond to the shapes

Signature modding is one of the most TEDIOUS and PAINFULLY boring mods to make in Brawlhalla just because of how many frames exist. Honestly it's more easier for you to just switch mods each time you plan on playing that legend. But if you do actually go full on with this tutorial. I want to welcome you to Modhalla :https://discord.gg/zP3xMn
The unoffical yet really only modding discord in existence, they'll be able to answer all your questions, you'll be able to hire modders and go on polls to help vote what decisions individual modders should take when modding.

I encourage you to be apart of our community and hopefully even become a modder yourself.
~ Marana

p.s you can really tell mod questions are my passion just because of how lengthy this is lol
I wanted sigs mods but after looking through all the frames of unorganised legend sigs and having to replace 1000 or so frames I think I'll just install one or two of them.
Huge thanks btw for explaining the technicalities of how to merge them, I might actually try to mod some stuff of my own after my school exams and such
Originally posted by ✪ Mundane:
Originally posted by Marana Himself:
omg two mod threads in a row, don't worry fellow player, i'm a expert modding boi with wicked modding skillz.

The only way to have two sig mods that conflict is either
A) Ask the Modder to merge the two mods or B) Merge them yourself.

A is self explantory so B is the way I'm going to be discussing.
The only real way to have both of your desired mods installed at the same time, is to grab the original files of one of the mods and grab your other mod's swf and replace every vanilla file that corresponds to the ones you gotten from the original files of the mod.

For this you'll need to install JPEXs Flash Decomplier, it's the best flash decomplier for modding Brawlhalla that Modhalla was able to find, and there aren't alot of options so JPEXs is your best bet. Google it, install it. Relatively self explantory.

Once you have it, it's preferable that you go and ask the original modder of one of the mods you want to merge with. So you'll have to decide which mod you'll have as your base, either Diana or Nix. For this example, I'll use Diana.

Grab a clean copy of the modded Diana mod, place it your Desktop preferably, open it with JPEX Flash Decomplier and you'll see SO many frames upon frames of the signatures. And us modders, (including me) have to replace each one with a custom one we made. Just setting this into perspective so people can start truly understand what work goes into our mods.

Ask the Nix Signature Author permission to merge his/her Nix files to your Diana modification for personal use. Be sure to actually ask for the original files meaning, all frames of every signature modifed in .png

You'll be needing this since you'll be replacing each frame ONE by ONE.

Once you got the ENTIRE folder assuming you actually got permission (if you didn't this is where your road ends since it's unethical to borrow someones work even for personal use, unless you did the entire thing the other way around, used the Nix mod as your base and asked the Diana author instead)

You need to replace each frame one by one in the respective order.
1) Go to where Brawlhalla is installed on your computer (where Brawlhalla.exe is located)
2) Open up SFX_Pistols
2.5) MAKE SURE YOU ARE IN SHAPES AND NOT SPRITES, CHECK ON THE RIGHT
3) Verify that it is the modded Diana mod
4) Locate Nix's signatures and right click, replace and locate the corresponding frame identical to that frame you are replacing.
5) Repeat for the rest of the signatures
6) Take a break every signature you mod in, and verify that the signatures are working in-game , verify both Diana's modded sigs and the sigs you patched for Nix are working so far. If you replace one frame with the wrong frame, it can be overlooked to my understanding but if you replace an entire sig with the wrong files, it should look pretty bad and you'll have to restart in most cases. Meaning don't smash the replace replace replace buttons, make sure you are actually looking at the frames if they correspond accordingly.

For example, if a frame of a soul escaping the ground is named 235, and if you go back to JPEX and check if the EXACT frame is also called 235, this means you can effectively install the mod easier. Meaning you can always verify you are on the right path when replacing each frame by seeing which frame you are currently replacing and which frame you are about to replace it with. If they aren't the same and you are mid-replacing them, you'll know what happened and you'll be able to verify each frame corresponds to the modded frame and effectively track which frames aren't replaced properly with their "soulmates"

If the frame of a soul escaping the ground is called 235, but if you go back to JPEX and check if the EXACT frame isn't called 235 but something like 254 then you WONT be able to do the above and you'll need to pay FULL attention to what you are doing and if you replaced one frame improperly.

Depending on when the Nix mod was released, if it's a pretty new mod then installing it should be easier. Since the frames on one sig will correspond to the shapes

Signature modding is one of the most TEDIOUS and PAINFULLY boring mods to make in Brawlhalla just because of how many frames exist. Honestly it's more easier for you to just switch mods each time you plan on playing that legend. But if you do actually go full on with this tutorial. I want to welcome you to Modhalla :https://discord.gg/zP3xMn
The unoffical yet really only modding discord in existence, they'll be able to answer all your questions, you'll be able to hire modders and go on polls to help vote what decisions individual modders should take when modding.

I encourage you to be apart of our community and hopefully even become a modder yourself.
~ Marana

p.s you can really tell mod questions are my passion just because of how lengthy this is lol
I wanted sigs mods but after looking through all the frames of unorganised legend sigs and having to replace 1000 or so frames I think I'll just install one or two of them.
Huge thanks btw for explaining the technicalities of how to merge them, I might actually try to mod some stuff of my own after my school exams and such
Hey man I live for modding, thanks for the question tho, for some reason I feel alot more happier then usual. No problem and I'm glad I was able to describe how to in such detail, and if you ever need assistance on a mod, I'm your guy :3 just remember, if you go to skin modding which is wayy more easier and rewarding (plus eaiser to patch) you can't replace default skins at all. nor install default skin replacing mods as it's illegal.
VA | DAVIDUSHKA12 Oct 22, 2020 @ 7:07am 
Originally posted by Starminor:
omg two mod threads in a row, don't worry fellow player, i'm a expert modding boi with wicked modding skillz.

The only way to have two sig mods that conflict is either
A) Ask the Modder to merge the two mods or B) Merge them yourself.

A is self explantory so B is the way I'm going to be discussing.
The only real way to have both of your desired mods installed at the same time, is to grab the original files of one of the mods and grab your other mod's swf and replace every vanilla file that corresponds to the ones you gotten from the original files of the mod.

For this you'll need to install JPEXs Flash Decomplier, it's the best flash decomplier for modding Brawlhalla that Modhalla was able to find, and there aren't alot of options so JPEXs is your best bet. Google it, install it. Relatively self explantory.

Once you have it, it's preferable that you go and ask the original modder of one of the mods you want to merge with. So you'll have to decide which mod you'll have as your base, either Diana or Nix. For this example, I'll use Diana.

Grab a clean copy of the modded Diana mod, place it your Desktop preferably, open it with JPEX Flash Decomplier and you'll see SO many frames upon frames of the signatures. And us modders, (including me) have to replace each one with a custom one we made. Just setting this into perspective so people can start truly understand what work goes into our mods.

Ask the Nix Signature Author permission to merge his/her Nix files to your Diana modification for personal use. Be sure to actually ask for the original files meaning, all frames of every signature modifed in .png

You'll be needing this since you'll be replacing each frame ONE by ONE.

Once you got the ENTIRE folder assuming you actually got permission (if you didn't this is where your road ends since it's unethical to borrow someones work even for personal use, unless you did the entire thing the other way around, used the Nix mod as your base and asked the Diana author instead)

You need to replace each frame one by one in the respective order.
1) Go to where Brawlhalla is installed on your computer (where Brawlhalla.exe is located)
2) Open up SFX_Pistols
2.5) MAKE SURE YOU ARE IN SHAPES AND NOT SPRITES, CHECK ON THE RIGHT
3) Verify that it is the modded Diana mod
4) Locate Nix's signatures and right click, replace and locate the corresponding frame identical to that frame you are replacing.
5) Repeat for the rest of the signatures
6) Take a break every signature you mod in, and verify that the signatures are working in-game , verify both Diana's modded sigs and the sigs you patched for Nix are working so far. If you replace one frame with the wrong frame, it can be overlooked to my understanding but if you replace an entire sig with the wrong files, it should look pretty bad and you'll have to restart in most cases. Meaning don't smash the replace replace replace buttons, make sure you are actually looking at the frames if they correspond accordingly.

For example, if a frame of a soul escaping the ground is named 235, and if you go back to JPEX and check if the EXACT frame is also called 235, this means you can effectively install the mod easier. Meaning you can always verify you are on the right path when replacing each frame by seeing which frame you are currently replacing and which frame you are about to replace it with. If they aren't the same and you are mid-replacing them, you'll know what happened and you'll be able to verify each frame corresponds to the modded frame and effectively track which frames aren't replaced properly with their "soulmates"

If the frame of a soul escaping the ground is called 235, but if you go back to JPEX and check if the EXACT frame isn't called 235 but something like 254 then you WONT be able to do the above and you'll need to pay FULL attention to what you are doing and if you replaced one frame improperly.

Depending on when the Nix mod was released, if it's a pretty new mod then installing it should be easier. Since the frames on one sig will correspond to the shapes

Signature modding is one of the most TEDIOUS and PAINFULLY boring mods to make in Brawlhalla just because of how many frames exist. Honestly it's more easier for you to just switch mods each time you plan on playing that legend. But if you do actually go full on with this tutorial. I want to welcome you to Modhalla :https://discord.gg/zP3xMn
The unoffical yet really only modding discord in existence, they'll be able to answer all your questions, you'll be able to hire modders and go on polls to help vote what decisions individual modders should take when modding.

I encourage you to be apart of our community and hopefully even become a modder yourself.
~ Marana

p.s you can really tell mod questions are my passion just because of how lengthy this is lol
Hey bro i really apreciate your work and howw easy you explained all moding,but im stuck at weapon skins moding.I have one skin for scythe and one for hammer and i want to combine them.I'm done with the shapes but i cant replace in spirts folder.Can you help me??
Purple Pirot Oct 24, 2020 @ 12:52pm 
Yes
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Date Posted: Feb 22, 2019 @ 1:36pm
Posts: 5