Brawlhalla

Brawlhalla

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Legion Apr 21, 2017 @ 8:34pm
Quick thought: Wall huggers?
This won't be a long topic, but... I don't believe in the fighting style wall hugging.

Only for a simple answer: It's not a fight up to this point. It's "Come over to me cause forget the maps people worked hard to make."

We have a ton of the match play area to use and all you want to do is fight on a wall. It's not my cup of tea really; so it maybe not me. You have an arena... use it please. I don't see boxers in boxings matches hanging over the ropes just for the one dude to figure out how to get over those ropes.

Takes effort to fight like that man!!

Yeah and it takes effort to do a combo kill on Ultimate Marvel Vs Capcom. You know, you hit them once and go into a combo that kills off their character. No drops, just... that long of a combo. At least that's on an even playing ground so you and your opponent can go back and fourth striking.



What I'm saying is: We need fights people. Fiiigghhttsss.

And don't... say spamming isn't fighting. Your using a repetitive button input, that's fine. Your still on an even ground using the arena as the opponent has to learn.


SURE: You can learn too, how to deal with wall hugging. (Or just not even bother going over to the opponent who is wall hugging< AND THIS IS WHERE I SPEAK MY OPINION)


IF Any time... ANY TIME the solution to stop something is NOT do anything at all and wait for the opponent come to me. It's not a fighting game up to this point and we're not talking about (I got more damage on him, so I'll wait cause he's forced to come up to me if he wants to win this. Thank you clock!!)

No. This is straight up just baiting the player to come over when they don't have to at all; so ti ends up a fight never happened cause of it.

If I wanted to play, hop the wall, I would've bought wall climbing simulator... That's just me though!

Again: If the solution to your fighting style is me standing at the other side of the arena and not do anything, but wait for you to come to me cause what YOUR doing. It's not a fighting game.

Wall hugging is predictable, its slows the time to fight, and I DON'T have to fight you, I'll just wait till you want to come up and fight me man-to-man. THAT'S why I don't like wall hugging as a fighting style. A boring solution and most time people lose too it, is cause their forcing themselves to fight on that wall. When you DON'T have too... but you SHOULDN'T have too, to play.


And what about Passive players?


...Yeah, I know. They are kinda doing the same thing? Just running away and such... It's not my cup of tea either, but. I'll get into that one later! Need to give the discussion page a break from me. Hope you like my posts opinions!
Last edited by Legion; Apr 21, 2017 @ 8:40pm
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Showing 1-15 of 52 comments
RocketMan Apr 21, 2017 @ 9:26pm 
Yep. Morals. If your playstyle relies on annoying or frustrating your opponent. it's probably a cancerous playstyle.
Illia Apr 21, 2017 @ 11:33pm 
that was a really long topic
Illia Apr 21, 2017 @ 11:33pm 
most are like 12 words
Illia Apr 21, 2017 @ 11:33pm 
jeez man
An Asocial Moth Apr 22, 2017 @ 5:38am 
4 words:
Wall slips in Experimental
AlienJay Apr 22, 2017 @ 7:31am 
People do what works for them in a fight. If its not good, counter it and punish them
Legion Apr 22, 2017 @ 11:50am 
Originally posted by AlienJay:
People do what works for them in a fight. If its not good, counter it and punish them

That's what I don't like about it. the counter solution is not play and wait for them to come to you which ultimately wastes time. It's not a solution where you have the lead and forcing your opponent to come to the ideal they need to do something.

No, this is just a fighting style where neither player has to do a thing, cause one is waiting for them while the other is deciding if its worth it or not. I can see it though once they have a stock over the individual in which case forces the person to do something... but, aside that.
RocketMan Apr 22, 2017 @ 12:31pm 
Originally posted by AlienJay:
People do what works for them in a fight. If its not good, counter it and punish them
People do what works, for example when I was a bit of a noob I would get frustrated when I couldn't catch a hattori that was running away.
This was back when runspeed was a lot faster, and varied between legends.

The people who do this actually win more via ragequits and mistakes than anything else.
That is why it's an issue.

It's a low risk, high reward system.
You only need to be ahead by one stock to win when the timer reaches 0

Last edited by RocketMan; Apr 22, 2017 @ 12:31pm
nagasnow Apr 24, 2017 @ 5:34pm 
so what you do is you get on good read in smack em once, twice and maybe a third time they die and never do it again
Cubey3 Apr 24, 2017 @ 5:46pm 
But is it really that big of a problem, in all of my almost 200 hours ive only encountered one wall hugger, and he got rekt because i just threw ♥♥♥♥ down at him and ground pounded him into oblivion
Last edited by Cubey3; Apr 24, 2017 @ 5:46pm
old grampy trash Apr 24, 2017 @ 7:48pm 
Nah, wallslip will kill offstage play and this is imo the most fun part of Brawlhalla. Passive players and wallhuggers are cancerous, but there's no solution that doesn't compromise some fun aspect of the game.
Cubey3 Apr 24, 2017 @ 8:02pm 
Originally posted by JuzChillz:
Nah, wallslip will kill offstage play and this is imo the most fun part of Brawlhalla. Passive players and wallhuggers are cancerous, but there's no solution that doesn't compromise some fun aspect of the game.
Here here
RocketMan Apr 24, 2017 @ 10:41pm 
Originally posted by Cubey3:
But is it really that big of a problem, in all of my almost 200 hours ive only encountered one wall hugger, and he got rekt because i just threw ♥♥♥♥ down at him and ground pounded him into oblivion
Wall hugging actually isn't that big of a problem.
It was more common way back when....In the nostalgia days.
Cubey3 Apr 24, 2017 @ 10:42pm 
Originally posted by Mail me to the moon:
Originally posted by Cubey3:
But is it really that big of a problem, in all of my almost 200 hours ive only encountered one wall hugger, and he got rekt because i just threw ♥♥♥♥ down at him and ground pounded him into oblivion
Wall hugging actually isn't that big of a problem.
It was more common way back when....In the nostalgia days.
so why are people complaining then?
RocketMan Apr 24, 2017 @ 10:53pm 
Originally posted by Cubey3:
Originally posted by Mail me to the moon:
Wall hugging actually isn't that big of a problem.
It was more common way back when....In the nostalgia days.
so why are people complaining then?
because ♥♥♥♥ WALL HUGGERS MAYN
Really though. Just learn to gimp em.
But ♥♥♥♥ them first. Gently. Before you crush all hope of escape.
Last edited by RocketMan; Apr 24, 2017 @ 10:53pm
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Date Posted: Apr 21, 2017 @ 8:34pm
Posts: 52