Heroes of Steel RPG

Heroes of Steel RPG

Quest log bugs and locked side quests
Hello, I'm in Episode 4 and seem to have a few locked side quests. The monstery quest from the Storm Brothers Bastion and a quest about marked wagons that need investigating. I haven't tried delivering 9 blossoms yet, but I think I had 9 last time and nothing popped up in dialogue options with the Storm Bros.
I also have quests (Some of which I have definitely done) that are still logged as open in the log. This includes deliberating with night Marco at Inn in Brunheim and visiting Gholla Outlook.
Are these quests meant to be locked?
I'm guessing the quest log thing is just a bug. many thanks for any help. Love the game! These are minor gripes and annoyance at not being able to do everything...;D
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Showing 1-11 of 11 comments
Trese Brothers  [developer] May 20, 2016 @ 12:48pm 
@ahcedit - the lingering quest logs are definitely a bug. Would you mind doing me a favor and typing the first few words out of the "deliberating with Knight Marco" and "visiting Gholla Outlook" quest logs -- there are a lot of logs that could be, so if you give specifics I can fix the bugs.

On the other ones -- you can go to the Monastery now. That quest arc was released in February.

On the wagons to investigate -- you'll need to visit Riven Field to be able to complete that story arc. However, in Episode 4, the western Underdeep is still locked up. One of the next story expansion will unlock it so that you can travel that way again.

Thanks!
Thanks for the quick response guys!

I will try the monastery again, but last time I got nothing from the gate or the dialogue options.

The open quest logs are:

Ep2 We must pursue Rbiel into the eatern underdeep and hunt him down before he has time to establish a new base of power. (Unsure)

Ep2 We should regroup at the Brunehorn Inn and discuss our options in regards to Knight Marco De Vaan's offer to the enter the city of the dead under the Koda banner. (I chose other path but this remains open)

Ep2 We must be constantly looking for signs of the other gods who may be walking among us for good or for evil. (Unsure)

Ep3 We should travel to Gholla Outlook and meet the god Hagathrun who resides within the Temple of Law. We must come to understand if he has a place left in our world. (Complete)

All the best,

Alex

Trese Brothers  [developer] May 21, 2016 @ 7:55am 
@alxex - thanks, that is exactly what I needed. The two you've marked as "unsure" are intended to hang around as long term goals of your heroes, kind of over-arching reminders of what you are up to. The other two are a bug and I will see if I can clean them up!

Have you delivered the Darkmoon Blossoms to the Storm Brothers? If so, you should be able to talk them into opening the gate, as long as you are in Episode 4. If you're still in 2 or 3, they won't open it.
Ah, perhaps I didn't have the 9 blossoms I thought I had. Incidentally - do the 9 have to come form the Darkmoos Underdeep via the Bruneheim Docks or can they have come from picking them up in general from other locations? Many thanks!
Trese Brothers  [developer] May 21, 2016 @ 8:01am 
@ahcedit - you can get them from a number of different locations, but main concentration of where that plant grows is in the Darkmoss Underdeep. *Shudder* Krete, the worst ;)
Yeah well my LVL 40 Kincaid with 31% Crit from Gear alone should make short work of most things once they have been pinned by arrow volleys and firebombed in the face. Good job I chose the Paladin too. Those extra HP's are invaluable.

Also is dying over 300 times (on Hard) normal? Lol ;D
Trese Brothers  [developer] May 21, 2016 @ 8:08am 
But it sounds like a great strategy. Perfect mix of curses, great buffs, and heavy hitting heroes!
The City of the Dead 'Finale' killed me.....bless you for the almost unnoticed full HP & MP health cache I had built up....it was an epic cat & mouse range finding affair that cost me a days game play and just under 80 deaths alone...I thought it couldn't be done.......Thanks for a great game! ;)
Trese Brothers  [developer] May 21, 2016 @ 8:22am 
Wow, great work persevering! That is one of the hardest battles, and has that extra nasty twist. If you ever go through there again, its a good tip to know that the heroes who get separated still have AP and can use Tomes and Tinctures to help the entire group.

Sounds epic! Thanks for agreeing to drop a review on the game! Everyone helps us keeping making games.
mg979 Jun 9, 2016 @ 6:28am 
I just entered Darkmoss (ep.2) and in the first dialogue, last sentence, Kjartan repeats the same line that Fjona said just before (about shrines that can give shelter).
Trese Brothers  [developer] Jun 9, 2016 @ 6:53am 
Originally posted by mg979:
I just entered Darkmoss (ep.2) and in the first dialogue, last sentence, Kjartan repeats the same line that Fjona said just before (about shrines that can give shelter).

Thanks for pointing it out. I will try to find the duplicate.
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