Grey Goo
8 player maps?
Can we get maps that are bigger than 4 players? It would be nice to load up 4v4 or do FFA games on bigger maps.
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Showing 1-8 of 8 comments
Olee Jul 8, 2015 @ 7:56pm 
this game is crap rofl anyone who plays it is a tool rofl
Zero Jul 9, 2015 @ 1:27am 
Originally posted by SiNiZtEr:
this game is crap rofl anyone who plays it is a tool rofl
So wtf are you doing in this hub?
GrimToadstool Jul 9, 2015 @ 2:28am 
Originally posted by Jack_Burton:
Can we get maps that are bigger than 4 players? It would be nice to load up 4v4 or do FFA games on bigger maps.
If I recall correctly, this question has been answered with that it is not as easy as making a bigger map and 8 spawnpoints. It'll lead to balancing, performance and matchmaking issues. I don't expect they'll just patch it in, but the request has surfaced so much, they'll probably do it in the expansion.
Jack_Burton Jul 9, 2015 @ 6:08am 
Originally posted by GrimToadstool:
Originally posted by Jack_Burton:
Can we get maps that are bigger than 4 players? It would be nice to load up 4v4 or do FFA games on bigger maps.
If I recall correctly, this question has been answered with that it is not as easy as making a bigger map and 8 spawnpoints. It'll lead to balancing, performance and matchmaking issues. I don't expect they'll just patch it in, but the request has surfaced so much, they'll probably do it in the expansion.

So then just allow them in unranked play or skirmish mode. At the least they should allow them for FFA matches where balance isn't really a concern. I can see them maybe not wanting to do a 4v4.
Jack_Burton Jul 9, 2015 @ 6:18am 
The most fun I've ever had in RTS is playing FFA on 8 player maps. You get 4-6 players in random spawns on a 8 player map, and that's when RTS gets really interesting. You don't know who is where. There could be an empty spawn next to you, or you could have players on either side of you.

Scouting becomes literal as you first have to figure out where the other players are before you can even see what they might be doing. There is no sending a scout to a predetermined location where you know the enemy is.

Your build has to be generic and flexible enough since you may not know for a while what others are doing, and your going to have to fight against varying strategies.

The fight tends to be less of a base rush too. Yeah you can base rush someone, but then another player could just walk right into your wide open base and do the same. The fight tends to start with expansion bases.

That's old school RTS goodness before E-sports took over.
Jack_Burton Aug 23, 2015 @ 2:38pm 
Any word on this? Can we at least get 8 player maps for skirmish mode?
tourist Aug 23, 2015 @ 4:58pm 
Originally posted by Jack_Burton:
Any word on this? Can we at least get 8 player maps for skirmish mode?
I don't think there has been official word. The idea has been discussed. It would likely need to lower the population caps, think about the minimum requirements for this game that can't just be up and changed.

Eight players on a Single-player skirimsh? The way to do this might be to make a custom campaign map. One player HQ, three AI HQ, and four AI non-HQ starts. You can have four teams and might even be able to base-build in-editor to give the non-HQ a base. If anything, it might be a way to get more than 800 units on a map just to see how the game runs.

If you just want random spawns for skirmish, you can place any number (that fit without overlap) of player starts -on any map, just edit it. Pick your start and let the AI randomly select from what is left. It is limited to four players.

If you figure out how to get the scripting to work for custom campaign maps, publish the map and post your script in the workshop forums or in the notes for the map.

edit: custom campaign guide link found here:
https://www.greybox.com/greygoo/en/forum/topic/2730/?page=1#post-23656
Last edited by tourist; Aug 24, 2015 @ 2:12pm
Leyline Aug 23, 2015 @ 10:11pm 
The inability to take 2 of my friends into the game and just do some 3v3 has destroyed the game for me.

So sad.
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Date Posted: Jul 8, 2015 @ 6:07pm
Posts: 8