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Is the "Descent of the Shroud" 16th Mission in?
Or do i have to do anything (or do i have to buy the dlc or whatever)?
But it's not a mission where you play the shroud. It's an extension of Goo campaign. Which is fine, don't get me wrong, but it's not exactly a Mini-Campaign for Shroud if it isn't a mission where you play as Shroud
- Grey Goo - Beta: Guardians of Legacy
- Grey Goo - Humans: Architects if Destiny
- Goo: Agents of Chaos
https://www.facebook.com/greygoogame
There is a bunch on the official website as well:
https://www.greybox.com/greygoo/en/
And don't forget the videos on YouTube:
https://www.youtube.com/greygoogame
Let us know what else you may need and we can help get it from the team!
I take it this was the first bit of Shroud concept art? More shoud concepts and art like this will DEFINITELY be helpful. I'm going to actually come out and say that this already slightly falls in mind partially with some of the idea I may already have in my head.
If possible- dumping concept arts of even more Shroud-Stuff may be of use. Units. Structures. Buildings. Anything you've got that you can give even more expose on would be absolutely useful. Rough sketches, simplistic brainstorming, development ideas. Giving us more visual info gives our minds more time to theorize and wonder- Especially on the note of black and red clouds and crystals- The Shroud look nothing like initially depicted. If that shadowy crystal was the shroud- and that was attacking the goo- they certainly don't quite have such a similar partainment here.
I also partially ask this due to wanting to analyze design process- I'm wanting to learn how to make games myself, so I wouldn't mind fiddling about and seeing how everything falls into place. I'm wanting to make, namely, a very large scale FPSRTS. on par quality with other highly experienced titles. Bits of Overlord's gameplay would also partially be involved with some unit clusters whilst on foot.
But, from the inside, playing them, they are cheerful and musical as if they were birds and dolphins. Just an ecosystem trying to survive. I think showing this difference during the trailer would be neat. For example, start with an introduction from the Beta and/or the Goo, followed by a sudden change into the Shroud's point of view.