安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
I'm running Linux Mint 15 with kernel 3.8.0-19-generic on x86_64.
jstest-gtk indicates that I have a Microsoft X-Box 360 pad connected as /dev/input/js0. By playing with the controls and looking at the mapping reported, the mapping is as follows:
I've found that I can (at least temporarily) work around the problem by changing the order to:
At which point the game works properly. Perhaps I'll try just leaving it configured this way for now, and see if I run into issues elsewhere.
Let me know if there are any other system-related details I can give.
Out of interest, what does jstest say that the device is called?
Be aware that config and saves are not backwards compatible. If you do want to head back to the main branch, you should probably move/remove ~/.config/unity3d/Over\ The\ Moon/The\ Fall/prefs to get a fresh configuration file.
Thanks for the heads up about the configuration and saves.
Out of interest, do you happen to own any other games that use InControl (like Hand of Fate for example)?