Armello

Armello

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Valenrose Aug 7, 2018 @ 4:55am
Is teaming against the rules/taboo?
I see many people dislike when people team together in multiplayer, and while I of course don't approve the fact some people used to make teams of 3 and bully a single player, I still don't see it as a bad thing. Armello itself endorses teaming and constantly talks about having allies in game, I don't think it should be forbidden as long as the players don't target specific heroes and still fight each other to win at the late game. So I'm confused really, is teaming allowed or not?
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Showing 1-14 of 14 comments
GrandMajora Aug 7, 2018 @ 5:21am 
Teaming is not against the rules, no.

But only one person can wear the crown, so expect betrayal at every step!
Chaoseer Aug 7, 2018 @ 5:24am 
What you said is right. Armello is actually allow teaming because of how the game works. Buff cards allow to use on other hero, pact cards that give benefit to both players. "Truce" option in game chat.

But what people hate, or at least me, about teaming is being unfair cause by the group of Steam friends, who can exchange information, coordinate attack, support each other without legit reason other than they're friends.

I mean, if you are spellcaster and you buff a fighter to beg him to leave you alone or if everyone wants to kill me because I'm Prestige Leader or Spirit Walker or have bounty. Go ahead. I'm okay with it. But not because he is your friend so you buff him and attack somebody else that is me. That's not cool.
Last edited by Chaoseer; Aug 7, 2018 @ 5:26am
Valenrose Aug 7, 2018 @ 5:30am 
Originally posted by Chaoseer:
What you said is right. Armello is actually allow teaming because of how the game works. Buff cards allow to use on other hero, pact cards that give benefit to both players. "Truce" option in game chat.

But what people hate, or at least me, about teaming is being unfair cause by the group of Steam friends, who can exchange information, coordinate attack, support each other without legit reason other than they're friends.

I mean, if you are spellcaster and you buff a fighter to beg him to leave you alone or if everyone wants to kill me because I'm Prestige Leader or Spirit Walker or have bounty. Go ahead. I'm okay with it. But not because he is your friend so you buff him and attack somebody else that is me. That's not cool.
Well I must disagree with you here, teaming requites communication, if your teammate does not know what you're trying to do or what plans you have, it's almost the same as playing with a random. It is true that it's somewhat unfair, but it's part of the game right? As long as the two allies still compete against each other for the crown I think it should be fine. Teaming can happen at any time with random playerd aswell, you gotta learn to play around it.
mturkhan Aug 7, 2018 @ 7:57am 
Teaming in the negative sense usually refers to people who treat other people's victory pretty much as good as their own for no other reason that they are friends, or to people who unite to bully another player for the purposes of pure griefing.
Last edited by mturkhan; Aug 7, 2018 @ 7:58am
Valenrose Aug 7, 2018 @ 8:05am 
Originally posted by mturkhan:
Teaming in the negative sense usually refers to people who treat other people's victory pretty much as good as their own for no other reason that they are friends, or to people who unite to bully another player for the purposes of pure griefing.
Not all people team just to bully or grief other players though, that's up to each one, we can't flag all teamers as bullies or meanies.
CeeRo Aug 7, 2018 @ 9:42am 
Why would you team? It's not a team game
Meneluma Aug 7, 2018 @ 9:57am 
Originally posted by CeeRo:
Why would you team? It's not a team game
It can be done as such, have you watched any Devs VS Community matches on Twitch? Teaming making 2v2s is kind of the point there, the devs most definetly co-ordinate(although not always efficiently) with the goal of one of them winning, as for the players, there most definetly is a possibility for group chat being used too.

The thing is that the format allows for team matches with the goal of getting someone from your team on the throne, with the only thing lacking from it being made into a special game mode here and now is lack of good integrated ways to interact with the other person.
Last edited by Meneluma; Aug 7, 2018 @ 9:57am
Sunshine Aug 7, 2018 @ 10:07am 
The biggest problem with teamers is that they tend too make no attempt to win themselves and devot all of ther resources to having 1 player in said team win or just to grief. People playing casually with friends is not teaming. And saying coordinated chat is perfectly fair is bogus since the game goes out of its way to prevent players from coordinating to that extent. Playing with friends is fine. Abusing party play in a way outside of how the game was intended (4 player free for all) is not okay.
Valenrose Aug 7, 2018 @ 10:35am 
Originally posted by Gwyddien:
The biggest problem with teamers is that they tend too make no attempt to win themselves and devot all of ther resources to having 1 player in said team win or just to grief. People playing casually with friends is not teaming. And saying coordinated chat is perfectly fair is bogus since the game goes out of its way to prevent players from coordinating to that extent. Playing with friends is fine. Abusing party play in a way outside of how the game was intended (4 player free for all) is not okay.
I think the main reason Armello lacks in game chat is to avoid flamers, trolls, spammers and so on (which are present on 99% of online games). Besides, following your logic, all games would become unfair if you were to play differently or communicate through outside means, which is ridicolous. I don't endorse the kind of team that doesn't care about the game and it's just there to mess with players, but if two players help each other advance until they split for the win, then it's a perfectly reasonable form of gameplay. Also, if you spot a 2 player team, nothing stops you from teaming back with the remaining player to fight back, which would result in very unique and fun matches, at least that's my point of view
Oplosz Aug 7, 2018 @ 11:22am 
Originally posted by Chaoseer:
What you said is right. Armello is actually allow teaming because of how the game works. Buff cards allow to use on other hero, pact cards that give benefit to both players. "Truce" option in game chat.

But what people hate, or at least me, about teaming is being unfair cause by the group of Steam friends, who can exchange information, coordinate attack, support each other without legit reason other than they're friends.

I mean, if you are spellcaster and you buff a fighter to beg him to leave you alone or if everyone wants to kill me because I'm Prestige Leader or Spirit Walker or have bounty. Go ahead. I'm okay with it. But not because he is your friend so you buff him and attack somebody else that is me. That's not cool.

That'a why i always act like a ♥♥♥♥ to my friends when there is a random 4th player...
Valenrose Aug 7, 2018 @ 11:36am 
Originally posted by #SODA# Terror Sausage:
Originally posted by Chaoseer:
What you said is right. Armello is actually allow teaming because of how the game works. Buff cards allow to use on other hero, pact cards that give benefit to both players. "Truce" option in game chat.

But what people hate, or at least me, about teaming is being unfair cause by the group of Steam friends, who can exchange information, coordinate attack, support each other without legit reason other than they're friends.

I mean, if you are spellcaster and you buff a fighter to beg him to leave you alone or if everyone wants to kill me because I'm Prestige Leader or Spirit Walker or have bounty. Go ahead. I'm okay with it. But not because he is your friend so you buff him and attack somebody else that is me. That's not cool.

That'a why i always act like a ♥♥♥♥ to my friends when there is a random 4th player...
There is always going to be a random 4th player if you make teams of 3 lul
mturkhan Aug 7, 2018 @ 11:40am 
Originally posted by Valentine:
Originally posted by mturkhan:
Teaming in the negative sense usually refers to people who treat other people's victory pretty much as good as their own for no other reason that they are friends, or to people who unite to bully another player for the purposes of pure griefing.
Not all people team just to bully or grief other players though, that's up to each one, we can't flag all teamers as bullies or meanies.
Yeah, when people complain about "teaming", they mean teaming that is harmful to the game (I will never raise a card against my IRL friend!) or malicious.

Mind you, I don't think I've ever been teamed upon, and I'm level 44.
Fetrem Aug 7, 2018 @ 1:00pm 
Originally posted by mturkhan:
Originally posted by Valentine:
Not all people team just to bully or grief other players though, that's up to each one, we can't flag all teamers as bullies or meanies.
Yeah, when people complain about "teaming", they mean teaming that is harmful to the game (I will never raise a card against my IRL friend!) or malicious.

Mind you, I don't think I've ever been teamed upon, and I'm level 44.

This IS the internet. While I'm sure some folks are complaining about malicious teaming... it is more likely they are complaining about "I lost because two people who know each other stopped me from winning!"

Rage and anger rarely come from rational places. Even if we do rationalize it.
Sunshine Aug 7, 2018 @ 7:28pm 
Originally posted by Valentine:
Originally posted by Gwyddien:
The biggest problem with teamers is that they tend too make no attempt to win themselves and devot all of ther resources to having 1 player in said team win or just to grief. People playing casually with friends is not teaming. And saying coordinated chat is perfectly fair is bogus since the game goes out of its way to prevent players from coordinating to that extent. Playing with friends is fine. Abusing party play in a way outside of how the game was intended (4 player free for all) is not okay.
I think the main reason Armello lacks in game chat is to avoid flamers, trolls, spammers and so on (which are present on 99% of online games). Besides, following your logic, all games would become unfair if you were to play differently or communicate through outside means, which is ridicolous. I don't endorse the kind of team that doesn't care about the game and it's just there to mess with players, but if two players help each other advance until they split for the win, then it's a perfectly reasonable form of gameplay. Also, if you spot a 2 player team, nothing stops you from teaming back with the remaining player to fight back, which would result in very unique and fun matches, at least that's my point of view

Yes the lack of chat prevents flamers and trolls which is a nice change of pace from the regular vitrol of online gaming. Also yeah my logic does work that way. Pretty much all board games are relient on asymetrical information to be interesting. Sharing info that would not normally be available in game (cards in hand, location of sleathed things, one characters scout) to coordinate is unfair. And playing a ffa game as a 2v1v1 game is unfair. And yes the 2 random players could try to team up but they would still be at a disadvantage since they cannot share info the same way the premade can. That being said two friends sort of helping each other for the first few turns then splitting to try and win themselves isnt really a big deal. It can be a little annoying but its not going to ruin games the same way a three man squad body blocking someone in their spawn and spamming the laugh emote is.
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Date Posted: Aug 7, 2018 @ 4:55am
Posts: 14