Rebel Galaxy

Rebel Galaxy

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RenegadeCEO Oct 23, 2015 @ 10:32pm
Does EMP Flak Work on Missiles? +regular flak suggestions
Title says it all. Does EMP Flak work on missiles? I've noticed it doesnt but I dont know if its a bug or if that is "Working as designed".

Also, did anyone else expect this [static1.wikia.nocookie.net] and not what we got? I'm a bit saddened that the secondary Flak doesnt actually make a Glactica style flak wall (ya know, one that was actually effective vs missiles w/o Galactica having to turn her fat ass to line it up perfectly)

Suggestion: Up the RoF on secondary flak to 3-4x and spread it equally across the whole section of ship. Its already so short ranged it doesnt hit fighters unless they're stupid close to you.
Last edited by RenegadeCEO; Oct 23, 2015 @ 10:34pm
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Showing 1-14 of 14 comments
obliviondoll Oct 23, 2015 @ 10:41pm 
Munithe, you're thinking of EMP Nova, which is different, and has already been patched out.

Also, if you slow down, the flak explodes around your ship more effectively rather than trailing behind you. If you control your movements in relation to incoming missiles/fighters, you can make the screen of explosions effective to protect your ship without slowing down, but it takes a bit of experimentation to get the hang of it.

If I'd request anything to be changed, it would be a lesser version of what I want for scatter turrets - projectile speed increase, but without increasing range. Have the flak reach its detonation point earlier, so it's exploding more around the ship than behind it while you move. Scatter turrets need this MUCH more than flak does, though.
TheGeordieGriller Oct 23, 2015 @ 11:05pm 
I gave up on Flak Turrets very quickly. They're impotent against fighters and without knocking down missiles they're just a waste of credits/net worth/turret slot.

I went all game without bothering with Secondaries after I learned how the flak Secondary worked. No way am I spamming a button just for such a minor effect. At least Magna Mines were hilarious for a couple of minutes.
Carnasid Oct 23, 2015 @ 11:33pm 
Just hold Shift down. No spamming required.
TheGeordieGriller Oct 23, 2015 @ 11:46pm 
Originally posted by RB:
Just hold Shift down. No spamming required.

That is the epitome of spamming
Carnasid Oct 23, 2015 @ 11:48pm 
Originally posted by Elcs:
Originally posted by RB:
Just hold Shift down. No spamming required.

That is the epitome of spamming

No, spamming is pressing the key repeatedly. Holding it down is one, single action.

And as to the effectivness of flak cannon secondaries, they can take a huge amount of pressure off you by popping missles while you are spamming your broadside at point blank range. Once I started using mine every major fight, I pretty much stopped having to worry about my shields/armor.
Last edited by Carnasid; Oct 23, 2015 @ 11:52pm
Shifter Oct 23, 2015 @ 11:58pm 
ive been using secondary flaks the entire game and am quite happy with their performance.
LiberTea Oct 24, 2015 @ 6:07am 
Honestly, I havent seen any reason to use something other then flak. Imho all the other options are just crappy. And as someone above mentioned, just hold down the shift key in every fight and when you aren't moving too fast it will destroy all but leech missiles (they always seem to get through my flak for some reason)

I really think flak needs a nerf. Either a limited amount of ammo, or something like a cooldown. If this happens though they need to increase the speed (and number) of the projectiles so its more effective
Mansen Oct 24, 2015 @ 6:13am 
I have MK2 emp flak, but I've stopped using it except for when I'm surrounded by fighters.

The projectives are simly too dense, and not enough AOE for my tastes. I have yet to successfully hit anything on purpose, much less a missile.
obliviondoll Oct 24, 2015 @ 6:17am 
HS missiles are pretty good, but you need to use your deflectors to handle missiles. Well, that or pour enough broadside fire out to shoot a few down.
Erzherzoghans Oct 24, 2015 @ 11:26am 
Quite often when there are a lot of fighters/bombers in the area I spin the ship in one direction and fire blindly Secondary Flak, Broadsides and let the turrets auto target. I find this quite effective since the Flak will likely cover more of the ship and your shield will likely be more evenly hit so a greater chance of not getting destroyed.
FreedomFighter Oct 24, 2015 @ 11:27am 
Get the upgrade that let your deflector absorb missile damage and turn it into your shield. You will love getting hit by missile after that.
marckymarc46 Aug 13, 2016 @ 6:48pm 
The question still remains, though. Does EMP Flak work on missiles?
obliviondoll Aug 13, 2016 @ 11:22pm 
Originally posted by marckymarc46:
The question still remains, though. Does EMP Flak work on missiles?

I've never seen it shoot down a missile. It also does less damage to fighters than regular Flak, but the disabling effect makes scatter and flak turrets more likely to actually do their jobs. So it does work well in the right build, but I prefer regular Flak over EMP, personally.
Cookie Aug 14, 2016 @ 1:21am 
EMP flak doesn't work on missiles, but it's sure fun to fly through a cluster of ships and then look behind you at all the electrified fighters tumbling off into the distance. :steammocking:
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Date Posted: Oct 23, 2015 @ 10:32pm
Posts: 14