Rebel Galaxy

Rebel Galaxy

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Hariwulf Oct 23, 2015 @ 11:59am
Red Devil VS Double Jack VS Korian
Can someone tell me the differences/benefits?
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Showing 1-13 of 13 comments
Aramada Oct 23, 2015 @ 12:01pm 
I have only been to 3 systems, so I can't speak for the entire game but...

So far it appears as though only Red Devil are worth investing time into and aligning yourself with. Red Devils are the only ones that you listed that actually have bases which you can use when everyone else hates you, and they also have 2 unique ships which you can fly.

To my knowledge, there is no such benefit for the other two.
Hariwulf Oct 23, 2015 @ 12:04pm 
Originally posted by Aramada:
I have only been to 3 systems, so I can't speak for the entire game but...

So far it appears as though only Red Devil are worth investing time into and aligning yourself with. Red Devils are the only ones that you listed that actually have bases which you can use when everyone else hates you, and they also have 2 unique ships which you can fly.

To my knowledge, there is no such benefit for the other two.
Interesting... :)
76561198069853641 Oct 23, 2015 @ 12:24pm 
Are you able to align with the cartel without ruining your rep with everyone else. I was trying but its very frustrating cuz so many of their mission reduce your militia standing by roughly the same amount that you gain with the cartel. I'd like to be anti-jack, anti-korian, pro-civ, neutral-militia, and neutral cartel.
Hariwulf Oct 23, 2015 @ 12:32pm 
Originally posted by tripgnosis:
Are you able to align with the cartel without ruining your rep with everyone else. I was trying but its very frustrating cuz so many of their mission reduce your militia standing by roughly the same amount that you gain with the cartel. I'd like to be anti-jack, anti-korian, pro-civ, neutral-militia, and neutral cartel.
There are a lot of militia and guild and citizen missions that do not ruin your Red Devil rep.
Just do a bit of this and a bit of that
Evir Oct 23, 2015 @ 12:42pm 
soon as I aligned myself with red devil my militia went to hostile. Unsure if thats a coicidence from doing missions or not.
76561198069853641 Oct 23, 2015 @ 12:42pm 
Originally posted by Hariwulf:
There are a lot of militia and guild and citizen missions that do not ruin your Red Devil rep.
Just do a bit of this and a bit of that

Its not that i'm worried about ruining my cartel rep doing missions for everyone else. Its the other way around - it seems extremely difficult to increase the cartel rep without messing your rep up with the militia. There's a few cartel missions that don't affect militia rep, but I cant seem to get out of the hostile zone with just those...
Evir Oct 23, 2015 @ 12:53pm 
it certainly would be interesting to try and stay nuetral across the board and roll around as a true smuggler
Hariwulf Oct 23, 2015 @ 1:13pm 
Dunno....but anyway, what I care of, are stations.
Militia and Merchants have useless stations. So I play fair with Red Devils and Citizens, having both station services in case of need.
Merchants are funny to robber, Militia on the other hands...couldn't care less. I saw that when I approached the "neutral" status with Red Devils, their faction bar stood still, meaning that even if I was making quests for them, I wasn't getting reputation points; on the other hand, I was keeping losing Militia reputation points. When my faction bar with Militia switched to "hostile", the Red Devils bar said "neutral". So it makes sense. After all, they are 2 factions at war. But everyone else is "free".
The point is that in Rebel Galaxy you need to chose both friends and enemies, otherwise you could only repeat ONE type of mission. The more enemies, the more variety and fun.
Again, I couldn't stress with Militia and Merchants. Everyone else is in my "grey area".
Just would like to know if the Double Jacks and the Korians have their own stations in other sectors, because for the moment I am avoiding missions that lower their faction bar, and I'd like a change on the mission's objectives.
Shifter Oct 23, 2015 @ 5:17pm 
Originally posted by tripgnosis:
I'd like to be anti-jack, anti-korian, pro-civ, neutral-militia, and neutral cartel.

This is how I am aligned currently. There are more pirate factions as you visit more systems. one called 'Murath' I think, but so far I've only seen Red Devil Cartel stations and I think they are the only ones. It is possible to be neutral with militia and the cartel you just have to be selective about the missions you choose for them. There are quite a few cartel missions that put you up against other pirate factions and they usually add around +20 rep for the cartel. Initially getting them from hostile to neutral can be a bit of a hassle as I believe while they are hostile the only stations you can get missions for them are ones with 'criminal' governments and its harder to find ones that arent against the militia.

Originally posted by Hariwulf:
Militia and Merchants have useless stations.

That isnt true at all. Both the Militia and Merchants guild have 2 unique ships that can only be bought from them. on top of that they have different equipment options as well. For instance the Merchants guild has 'organic hull plating' which I believe is unique to them and reduces small arms damage by 30%
Evir Oct 23, 2015 @ 6:21pm 
Its kinda what I'm wondering, when I went nuetral with cartel and started dealing with them, I noticed militia went to hostile. Like a big jump from low nuetral to hostile. easily 150 points
ssg Oct 23, 2015 @ 6:37pm 
How do I get criminals from hostile to neutral?

I did missions for Red Devils. Then my pointer got stuck to border between hostile and neutral. No matter how many missions I do, it wont go to neutral.

Is there something special I need to do?
Hariwulf Oct 24, 2015 @ 9:12am 
Originally posted by ssg:
How do I get criminals from hostile to neutral?

I did missions for Red Devils. Then my pointer got stuck to border between hostile and neutral. No matter how many missions I do, it wont go to neutral.

Is there something special I need to do?

Keep doing missions for them.
When your reputation with Militia will become "hostile", then you'll get "neutral" with Red Devils
Antiga Oct 24, 2015 @ 1:48pm 
You can get neutral for both militia and red devils. One way to do it is raise standing with militia by doing korian swarm missions and such, then do missions for red devils which lowers standing with militia. The more tedious road (Since it's so difficult to find these missions) is to do only missions that raise standing with red devils and only lowers it with jackboot pirates, korians, etc.. Also you need to go well past the little marker between hostile and neutral before they actually turn neutral.
Taking on Merc missions can become quite awkward now - Red devils wanting you to blow up mercs, which will lower standing with mercs, but raise it when completed.
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Date Posted: Oct 23, 2015 @ 11:59am
Posts: 13