Life is Feudal: Your Own

Life is Feudal: Your Own

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Hobo Dec 28, 2014 @ 2:54am
Building Logs
I have had a high rate ~40-60% of logs not producing something useful. I have all skills maxed and am using a copper saw. Today is the first day I have noticed this but it seems way too high of a fail rate. I have screenshots if need be. Anyone else noticing this?
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Showing 1-15 of 19 comments
Hobo Dec 28, 2014 @ 2:56am 
now more like 80% fail rate
Nobody Dec 28, 2014 @ 4:36am 
Man Tree q , Tree q xD
a major ork whit q 80-100 bring 10-15 Logs.U have saw low q i thing so max 1-3 Logs.
All in LIF has a q , higher = better.
Hobo Dec 28, 2014 @ 5:10am 
Yeah, ubt when I upgraded from primitive tools to metal the fail rate skyrocketed, that is the issue
Hobo Dec 28, 2014 @ 5:10am 
using good oaks & elms
Hobo Dec 28, 2014 @ 7:38am 
cool, good to know, was sort of clear cutting an area so that would make sense
Blackfyre Jan 1, 2015 @ 9:18pm 
sprouse, birches, and bad quality pines will give 0 building logs. Elms, Maple, Oak will all give 1 or 2. Even at quality 1. An oak quality 70+ will give you 15. (i think) HUGE difference.
Carlos Jan 1, 2015 @ 11:08pm 
just like in real life :)
Oakshield Jan 2, 2015 @ 2:32am 
A rule of thumb a friend and I are using at our server is:

- Quality 0 - 30: used as billets (Soft wood -> handle's, Hard wood -> charcoal)
- Quality 30 - 50: used as boards
- Quality 50+ used as building logs; hard wood trees in general, but oak prefered.

Thorin :)
A_Typical_Noob Jan 2, 2015 @ 6:06am 
Originally posted by Oakshield:
A rule of thumb a friend and I are using at our server is:

- Quality 0 - 30: used as billets (Soft wood -> handle's, Hard wood -> charcoal)
- Quality 30 - 50: used as boards
- Quality 50+ used as building logs; hard wood trees in general, but oak prefered.

Thorin :)

This is a great set of rules that every logger/carpenter needs to live by.

To the OP, I spent about 3 hours the other day just running around collecting every 80+ quality sprouts from Oaks and Pines. The high-quality Oaks will yield 12 sprouts and Pines yield 5 sprouts. As you can imagine, I was able to collect an insane amount of sprouts, which I then took home and planted. We now have a forest of super high-quality trees that can be harvested and replanted for all of our building needs. Note: You must have 90+ in Forestry to plant hard wood trees, such as Oak.
Vaughn Jan 5, 2015 @ 3:52am 
Originally posted by Oakshield:
A rule of thumb a friend and I are using at our server is:

- Quality 0 - 30: used as billets (Soft wood -> handle's, Hard wood -> charcoal)
- Quality 30 - 50: used as boards
- Quality 50+ used as building logs; hard wood trees in general, but oak prefered.

Thorin :)

No offense, but this ain't a good rule.
Low quality trees should be used as building materials for fortifications (like palisades), houses and decorative furniture (chair, table, etc.), or as fuel. Quality doesn't matter when creating these buildings/furniture.
When creating handles for tools/weapons or when constructing workshops like Blacksmith-workshop, Carpenter-workshop or kitchen, you should always use high quality trees, no matter if needing billets, boards or building logs.
Dutchmaniak Jan 5, 2015 @ 6:47am 
Originally posted by Sir.Vaughn:
Originally posted by Oakshield:
A rule of thumb a friend and I are using at our server is:

- Quality 0 - 30: used as billets (Soft wood -> handle's, Hard wood -> charcoal)
- Quality 30 - 50: used as boards
- Quality 50+ used as building logs; hard wood trees in general, but oak prefered.

Thorin :)

No offense, but this ain't a good rule.
Low quality trees should be used as building materials for fortifications (like palisades), houses and decorative furniture (chair, table, etc.), or as fuel. Quality doesn't matter when creating these buildings/furniture.
When creating handles for tools/weapons or when constructing workshops like Blacksmith-workshop, Carpenter-workshop or kitchen, you should always use high quality trees, no matter if needing billets, boards or building logs.

agreed
RexDogeman Apr 6, 2016 @ 12:52pm 
Originally posted by Dutchmaniak:
Originally posted by Sir.Vaughn:

No offense, but this ain't a good rule.
Low quality trees should be used as building materials for fortifications (like palisades), houses and decorative furniture (chair, table, etc.), or as fuel. Quality doesn't matter when creating these buildings/furniture.
When creating handles for tools/weapons or when constructing workshops like Blacksmith-workshop, Carpenter-workshop or kitchen, you should always use high quality trees, no matter if needing billets, boards or building logs.

agreed

I disagree, partially.

Low quality trees should not be used for fortifications and palisades, but not because quality doesn't matter for the final product but because it's much more time saving to move one high quality log to the construction site and then be able to saw out 10+ billets from one than it is to have a bunch of guys logging trees without care for quality, bringing them back and then they try to saw a log out and it disappears because the Q was low. It's time saving, and that is more important than any other quality in the game. However, with the rest of your statement that billets should be high quality because it matters in the final product I agree, but I will add that if one has build his own grove of trees (Oak, for example) with 80q+ all, then it is simple to cut a handful of good billets when needed, and then just use the bulk of the forest's low Q billets for those jobs that are only done for XP and mass producing. Personally, I wouldn't make boards and billets in a Q of less than 75. That makes them above average and some, for the most part of the game. Of course, if one wants to create a really important one-off product, say, a sword one should definetly go for all 95+.

In conclusion, don't bother with low Q trees at all unless it's for spamming XP.
Booyaah Apr 6, 2016 @ 2:18pm 
Assuming 95q sprouts:

- medium oaks give 6 building logs and take 1.5 RL days to grow (depends on server)
- major oaks give 12 building logs, but take 3 RL days to grow from a sprout.

We never use low quality wood although you can for charcoal. You should be able to get 90 forestry your first day unless you play on a 1x server. If you build palisade walls with low q wood, your walls will have less durability/hp and thus will fall down easier during a siege. Try inspecting some of your walls sometimes.

Another thing most ppl don't realize is when you use 10q stone and clay to build stone walls, they will actually end up having less unmitigated hp than palisade walls that were built using high q wood...just some food for thought. I have had ppl tell me to just start with palisades for the inner keep and just slowly upgrade them to castle walls one at a time as castle is way better against siege than wood or stone if you have the time and man power.
Last edited by Booyaah; Apr 6, 2016 @ 2:32pm
pigpig3000 Apr 6, 2016 @ 8:40pm 
cut down a high quality major oak tree, the log will have 1200 durability, saw a billet cost 10, boards cost 20 and building logs cost 100
Vaughn Apr 7, 2016 @ 6:43am 
Originally posted by Tim Magnussen:
Originally posted by Dutchmaniak:

agreed

I disagree, partially.

Low quality trees should not be used for fortifications and palisades, but not because quality doesn't matter for the final product but because it's much more time saving to move one high quality log to the construction site and then be able to saw out 10+ billets from one than it is to have a bunch of guys logging trees without care for quality, bringing them back and then they try to saw a log out and it disappears because the Q was low. It's time saving, and that is more important than any other quality in the game. However, with the rest of your statement that billets should be high quality because it matters in the final product I agree, but I will add that if one has build his own grove of trees (Oak, for example) with 80q+ all, then it is simple to cut a handful of good billets when needed, and then just use the bulk of the forest's low Q billets for those jobs that are only done for XP and mass producing. Personally, I wouldn't make boards and billets in a Q of less than 75. That makes them above average and some, for the most part of the game. Of course, if one wants to create a really important one-off product, say, a sword one should definetly go for all 95+.

In conclusion, don't bother with low Q trees at all unless it's for spamming XP.

Well, as my original post is from January 2015, so more than a year ago, I believe it's not up-to-date anymore. F.e. by this time it was impossible to destroy palisades because there were no siege weapons in the game.

So, you are right, by now, using high-Q trees for palisades is a must-have.

Regarding the time-aspect, you're definitely right too. The problem is: what to do with low-Q trees if you wanna get rid of them? By now, you can simply chop and them delete them. In 2015 that was not possible, so you had to use them for something. Anyways, I think they are still good for fuel or for decorative objects.
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Date Posted: Dec 28, 2014 @ 2:54am
Posts: 19