Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I had two groups of herbal gardens.
First one had gardens next to each other
Second had one tile between them as suggested in wiki.
I used 100Q herb with 100Q water and 95Q dung. My herbalism was 94
For the first group of gardens i received 1x 92Q herb back. some 60Q and a few 30Q.
For the second group I received from 2-4x 92Q herbs, few 60Q and even less 30Q.
It seemed that wiki was right about the spacing. Then however I planted another herbs in the second group of gardens, this time with Q90 dung and 92Q herbs, water as 100Q still. I got back only 2x 92Q herbs from 10 gardens, rest was 60Q and 20Q.
I really dont understand the logic of this. Sure I used a lower Q dung, but the quality dropped by 30 in almost all gardens...
I remember something about this being because it's a "mass production" thing and they didn't want it to be easy for everyone to have 100q flux or something.