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I think the digging physics are actually a little better in Dig It.
In terms of the variety of things to do Construction Simulator 2015 probably wins.
Regards,
Gunner
At the end I got impatient and started dumping the dirt on the ground instead of in the half-pipe truck, not realizing I was blocking the only entrance to the construction site. In the next stage, when I arrived with the delivery truck I could not get in (piles of dirt are persistent during the whole contract).
I had to bring back the excavator and move the dirt away from the entrance. This worked pretty much like in real life.
Another time my excavator fell down into the hole. Instead of resetting it, I dug myself out by making a ramp. This was also realistic.
Sometimes it is possible to get unstuck by using the excavator's arm, like in real life. Or you can side-load the excavator on the low-boy trailer.
Have you tried playing Dig It Digger Simulator Chacal?
Always wanted an excavator game and now there are 2 very good ones. If you can only have one then it should probably be CS 2015, but if you can spare the cash than Dig-It is very fun and help out the devs that took a chance on this type of game for PC and encourage more from both of these developers.
The reason to why Dig It is less realistic is because the sucking tendency of the ground is larger, by that I'm referring to how the ground/dirt/earth ends up in the bucket, where you dig and the ground is just magically sucked in to the bucket, this is something both have but a lot less of that tendency on CS2015.
A test to do to see this is to have the bucket level with the ground and push down, obviously thinking of the machine in real life you would end up with no material what so ever in the bucket. In CS2015 you can get a bit of material in the bucket, on Dig It you end up with a decent amount of materials in your bucket.
I have used/tried two professional simulators for excavators being Simlog and Tenstar (only a demo on Tenstar and the full professional product of Simlog) and can say that you will not be blown away by the professional simulators as if it was night and day. They have better simulation of the earth/material interacting with the bucket and more precise, where you dig is where your material will be removed, which isn't the case with CS2015 and Dig It. And they have a better integration of controls for the simulator being able to use real joysticks from excavators (converted to electric) and more realistic scenarios. But it's as I said not night and day between them, there is however night and day of the price.
No simulator will be as real life, the biggest difference is that you can feel what the machine is doing and how its reacting, also hear in the hydraulics what's going on. But I definitively think of the games that Construction Simulator 2015 have come closest in my opinion.
There is however one bug in CS2015 that you kind of need the bucket and stick in a certain angle before you can interact with the material, or it becomes like a rock and machine bounces around which is a bit annoying for someone who operates these things in real life professionally :( But it is a game and not reality so I can live with that :)
I also find the controls move intuitive in CS2015, but maybe that's just because I've played with it more.
I might go back in and give Dig It another go, but generally, I wasn't nearly as impressed as with CS2015.
For digging simulation, i prefer Dig It, even though its not perfect and has a few bugs like dirt disappearing, u can actually dig in that game unlike CS2015 where digging only works half the time.
Gameplay-wise I vote for CS2015, because you actually run ur own little company and buy new machines and construction parts for the various jobs.
Dig it is the one that comes closest to real life digging with an excavator and CS2015 is the one that does the job best at being a game with a lot of content. :-)