Construction-Simulator 2015

Construction-Simulator 2015

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JacksonR Feb 13, 2015 @ 3:51am
please help me...I have 2 joysticks. but I can't use it in this game...
I have 2 joysticks.

Logitech extreme3D x2


BUT

I cant use it in this game.


I really want to control excavator with using 2 joystick.


xbox360 controller is working well.

but

Logitech extreme 3d x 2 is not working.


If i can't use 2 joysticks, there is no reason ..I bought this game.


please help me.

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Showing 1-14 of 14 comments
Chacal Feb 13, 2015 @ 8:00am 
Don't worry, I also have two Extreme 3D joysticks and they work quite well with the excavator.
I have posted a thread with instructions for input devices here:
http://steamcommunity.com/app/289950/discussions/0/618453594748520208/

Start with that, and if you still have problems I'll walk you through them.
JacksonR Feb 14, 2015 @ 12:50am 
(I cant speak english well)

thank for your advice.

I did as you adviced me

and I found small (but very important) problem.

as you know,

I have 2 joysticks.

My 2 joysticks are working well in my desktop.



but,

when I start cs2015,

both joysticks are recognized as "leftstick"

(Nomally one stick has to be "left", the other one has to be "right")


two sticks move as one.



I tried my computer format several times.

and reinstall cs2015

but same results..



I am having Headache.... t_t



Do you possiblly have another idea?


thank you very much.




Last edited by JacksonR; Feb 14, 2015 @ 12:51am
Chacal Feb 14, 2015 @ 9:33am 
Originally posted by chetb1234:
both joysticks are recognized as "leftstick"
(Nomally one stick has to be "left", the other one has to be "right")

Actually no, that's not how it works.
The labels you see in the game were made for the Xbox controller, which has both a left and a right joysticks on the same device.

The label "RightStickLeft1" means : on device 1, move the right stick to the left.
The difference between your two joysticks is the last number.

For example, in the SAE configuration for excavator controls, rotating the cab to the right is done by moving the left joystick to the right. If I put my joystick #1 on the table to my left, moving it to the right is axis LeftStickRight1. On my other joystick, it would be LeftStickRight2.

So "LeftStick" and "RightStick" do NOT refer to your two joysticks. They refer to different axes on the same joystick.
dumB0 Feb 16, 2015 @ 12:30am 
Hi chetb1234,

can you describe what's your Problem in detail? How is the game reacting? Are there any "auto" movements? E.g. is your Character walking circles or is there no feedback to your input?
Chacal Feb 16, 2015 @ 6:33am 
I'd like to add that, sadly, Logitech provided no way to differentiate between two Extreme 3D Pro joysticks. There is no visible serial number or GUID. So every time you restart your computer, it is possible that the device ID assignment has changed, swapping the left and right joysticks in the game. There seems to be nothing a user can do to prevent this.
However, this doesn't happen often for me.
JacksonR Feb 18, 2015 @ 12:07am 
thank you so much, Chacal

I would like to explain in detail trouble in cs2015

So... I made youtube movies


Kipaboy.
I hope you have look at the video.

thank you


ps.

I tested on other pc. but same result.



**GOOD case**
http://youtu.be/83PYoo0Tw18


**BAD case (trouble)**
http://youtu.be/q6_sF-qYSE4





Last edited by JacksonR; Feb 18, 2015 @ 12:10am
dumB0 Feb 18, 2015 @ 12:59am 
Hi chetb1234,

thanks for the videos!

Your "bad case" happens, because your Joystick is constantly sending inputs. The RightStickLeftX key should be the "throttle" on your Extreme3DPro. The initial position of this axis is right in the middle. There are 2 possible ways to fix this.
1. You set the throttle in the middle an never touch it again ;)
2. Navigate to the InGame Settings (Options/InputDevices/Logitech Extrem 3D Pro) and change the Mapping for RightStickLeftX to -1...1 and RightStickRightX to 1...-1. The initial position is now changed to the bottom end (switch the mapping and the initial position is at the top end)

I would prefer option 2 and make sure you'll apply the settings for both of your joysticks.
I hope this solves your problem. If not, just let me know.

Greets
Thomas

JacksonR Feb 18, 2015 @ 3:37am 
How I couldn't think this idea!

I did reinstall Windows, 3 times.

I bought New USB herb.

I did test on other PC.



I tried to solve this problem in many ways, last 5 days.

OMG!

I laughing now...

It was very tiny & simple problem.


thank you for your help.

I fell in love with this game, again.



Finally

I can use dual joystick for excavator.

(cs2015 is my firt simulation game.)




Chacal Feb 18, 2015 @ 7:19am 
You can also disable these axes in Options/Input Devices, if you are not using them in the game.

Originally posted by Kipaboy:
change the Mapping for RightStickLeftX to -1...1 and RightStickRightX to 1...-1.

This is brilliant, I never thought the throttle was actually 2 axes.
You should add that to the pinned Device Calibration / Gerätekalibrierung thread.
Last edited by Chacal; Feb 18, 2015 @ 8:26am
Tommy UK Oct 9, 2019 @ 1:26pm 
I think I have the same issue where by two joysticks, basic usb Thrustmaster models, have a throttle lever that does not autoreturn to centre, so possibly is throwing an input that the game gets confused with. I dont know how to disable this axis for the purpose of removing it's input, or maybe manually having one end of the lever become zero.

Can anybody assist me please?
Chacal Oct 9, 2019 @ 7:46pm 
Start here:
https://steamcommunity.com/app/289950/discussions/0/541906989396476960/

If this fails, you mat be able to use your joystick utility program to disable the throttles.
Tommy UK Oct 10, 2019 @ 10:12am 
Its plug and play, no driver software for it.
Chacal Oct 10, 2019 @ 11:11am 
Just try the link then
Tommy UK Oct 10, 2019 @ 11:19am 
Sadly i have been through that. I have the thrustmaster usb joysticks someone has mentioned towards the bottom of page one. Tried clearing the xml and also tried calibrating the sticks within the pc settings etc.

I cant assign keys manually as the constant input means as soon as I choose what binding I want to adjust, it gets the input value added straight away.
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