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I didnt really compare them , but the difference isnt that big and if you want to have your sharpshooter assassin then go with it , immersion is key :P
Its the same with heavy vs long weapons, 0 advantage for long weapons while heavy weapons hit more, makes enemy stagger and have better power attack.
I use the Rifle most of the time because it has non lethal kills.
Is there a benefit to non lethal kills? Or is it more of an immersion thing?
http://steamcommunity.com/sharedfiles/filedetails/?id=343039043
No please, tell us how you really feel. :D j/k
But seriously, I don't think that Ubi will do anything to fix balance between weapons, especially when they had such a rocky release. They have too many other things to fix. I'm just upset that they didn't make each weapon shine in thier own way. They made a beautiful game, and I am having genuine fun with the majority of the missions, but I feel like individual identitiy is missing from items and characters. Give me one upgradable weapon that gives a feeling of progression and personalization, instead of 30 that feel almost identicle.
I don't think these are things that could have been fixed in "2-3 weeks" but they are fundemental design decisions that I feel could have been made differently. I'm not a programmer or game designer so I don't know how hard it is, but I can't help but feel they worked very hard in the wrong direction.
lol those French assassins...