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in a bro's way of course.....
anyway, I feel like i'm getting better performance after exiting fps monitoring software. The game feels smoother. I think afterburner, fraps, interfere with the game.
And 8 gb ram, it's mainly about the cpu and gpu.
Seems like the overall biggie with this was that no matter what settings we tried, low-ultra high the frameratestutters were still there, always. But now they're gone for me. Cause ofcourse people that still have good rigs, let's say, 5 years old should be able too run this fine.
But more or less it seems like 9/10 AAA-titles the last 1½ year share these issues, yes Ubisofts releases have been the worst. The reason for this is greed. They do hire amazing artist that surely know how too put together a piece of art but then the greed hovers above them with deadlines and such. The big publishers we all know about all do the same thing. Hire talents all over the world, and then throw in cheaplabour from programmers... As I said. It ain't the devs, it's money, it's Ubisoft. EA. etc etc etc...
If I'd have a older nvidia gpu but could still use the same control panel I'd try too switch the same settings but just lower em. The point is that we are able too fix it by ignoring the ingame settings that should work but doesn't, but telling your gpu instead of what too do ingame works brilliant. It's sad, but works. :)
Thank you!
I'm starting too think that the biggest thing might be just turning "shader cache" off. Atleast one of the bigger issues. Just like with CoD: AW, turning the two "cache" options ingame off made the biggest impact.
LETAL.. Huehue... Hit me up with a follow on twitch instead.. ;) *whoremode* www.twitch.tv/g1sh
Single GTX 680
AMD 8350
16 GB ram
Crosshair V Formula-Z
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