Assassin's Creed Unity

Assassin's Creed Unity

View Stats:
MrFisse Nov 12, 2014 @ 1:27pm
A heads up to those running 16:10 resolution monitors and a little note about ingame AA
I am in total chock! The game does not fully support 16:10 resolutions, me myself am running a 1920x1200 resolution because I personally never liked the 16:9 aspect ratio for PC monitors. Most run 16:9 so you will not have this issue.

When running the game in 1920x1200 you have an option in the settings called "stretching". If you turn off this setting the game will give you a 1920x1080 image and big black borders in top and bottom to fill the screen.
If you enable the option "stretching" you get a 1920x1080 image that is upscaled to 1920x1200 ang giving the game characters etc a ... stretched look ... other than that you loose the crisp look and the whole image looks blurry and unsharp.


And another thing!
At the lowest graphics settings the game still hogs 3gb VRAM according to EVGA Precision X.
Probably more than that since my gtx 780 TI;s only have 3gb VRAM.
The game is playable at max settings but without any form of AA. This is on what I would consider a pretty decent gaming rig.

Specs for those interested.

i7 3770K @ 4.6Ghz
8GB Ram @ 2400mhz
2 x GTX 780 TI (OC)
2 x Intel 520 180 GB (Raid-0, Striped) (Game is installed on this array)

For this setup the game gives:
NO AA - 58-62 fps
FXAA (Crap) - 58-62 fps
2xMSAA - 50 fps
4xMSAA - 42 fps
8xMSAA - 10 fps
TXAA - 42 fps


Hope I did not whine to much, this is just meant as a heads up!
Last edited by MrFisse; Nov 12, 2014 @ 1:43pm
< >
Showing 1-4 of 4 comments
Vo0d0oT4c0 Nov 12, 2014 @ 1:43pm 
As always it is all about the build of your PC, the average computer is going to get wrecked by this game. However the other top 5% of machines out there we are drooling over this game and we are happy campers.

This game is similar to the release of the original Crysis it hammered every piece of hardware out there besides the top end users. Ubisoft has done the same thing this game is pushing the limits of next gen to the max.

Here is my gameplay so far I only do intro commentary. Running i7 3770k, 16gb ram, and gtx 980 on 1440p maxed settings between 40-60fps. I did have to change my codec after the first few videos to smooth it out and get a little better quality so watching Sequence 2 Memory 2 or 3 and after runs very smooth and great quality =)

https://www.youtube.com/playlist?list=PLe80Ox7i8ZfcvsiDpKz_iSG_WfUFW-zOc
MrFisse Nov 12, 2014 @ 1:43pm 
Updated the main post with some numbers from FRAPS.
MrFisse Nov 12, 2014 @ 1:48pm 
Originally posted by Warbutt:
As always it is all about the build of your PC, the average computer is going to get wrecked by this game. However the other top 5% of machines out there we are drooling over this game and we are happy campers.

This game is similar to the release of the original Crysis it hammered every piece of hardware out there besides the top end users. Ubisoft has done the same thing this game is pushing the limits of next gen to the max.

Here is my gameplay so far I only do intro commentary. Running i7 3770k, 16gb ram, and gtx 980 on 1440p maxed settings between 40-60fps. I did have to change my codec after the first few videos to smooth it out and get a little better quality so watching Sequence 2 Memory 2 or 3 and after runs very smooth and great quality =)

https://www.youtube.com/playlist?list=PLe80Ox7i8ZfcvsiDpKz_iSG_WfUFW-zOc

I get what you are saying but the games graphics or what I have seen of the tech the game engine use it does not justify the required power. Does not even have tesselation implemented yet. We have similar rigs you and I, mine has some more GPU power but yours have 1GB more Vram. Can you run TXAA properly with that extra GB of VRAM? My game starts to stutter real bad and that is most likely because it has to flush the VRAM.

But not being able to run 16:10 resolutions properlt is what pisses me of the most. That is just pure laziness from the Devs.
Last edited by MrFisse; Nov 12, 2014 @ 1:50pm
PallyLIVE Nov 12, 2014 @ 1:51pm 
Originally posted by MrFisse:
I am in total chock! The game does not fully support 16:10 resolutions, me myself am running a 1920x1200 resolution because I personally never liked the 16:9 aspect ratio for PC monitors. Most run 16:9 so you will not have this issue.

When running the game in 1920x1200 you have an option in the settings called "stretching". If you turn off this setting the game will give you a 1920x1080 image and big black borders in top and bottom to fill the screen.
If you enable the option "stretching" you get a 1920x1080 image that is upscaled to 1920x1200 ang giving the game characters etc a ... stretched look ... other than that you loose the crisp look and the whole image looks blurry and unsharp.


And another thing!
At the lowest graphics settings the game still hogs 3gb VRAM according to EVGA Precision X.
Probably more than that since my gtx 780 TI;s only have 3gb VRAM.
The game is playable at max settings but without any form of AA. This is on what I would consider a pretty decent gaming rig.

Specs for those interested.

i7 3770K @ 4.6Ghz
8GB Ram @ 2400mhz
2 x GTX 780 TI (OC)
2 x Intel 520 180 GB (Raid-0, Striped) (Game is installed on this array)

For this setup the game gives:
NO AA - 58-62 fps
FXAA (Crap) - 58-62 fps
2xMSAA - 50 fps
4xMSAA - 42 fps
8xMSAA - 10 fps
TXAA - 42 fps


Hope I did not whine to much, this is just meant as a heads up!
So THAT'S what that option does...
< >
Showing 1-4 of 4 comments
Per page: 1530 50

Date Posted: Nov 12, 2014 @ 1:27pm
Posts: 4