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Although please keep in mind that Assassin's Creed: Unity (AC:U) was so rushed out of development (i.e., was released in the same year as the mechanically optimized AC: Rogue) that it didn't had those options from all previous AC's games nor the following ones. Imho, AC:U, still remains amongst the 3 worst AC's game that this saga / franchise ever got into this very day.
Being the current other two:
- The PC's port of AC: Liberations - HD (AC:L - HD), which was originally released upon the PS Vita console and it still has many bugs and crashes to the deskptop as it had when initially released around 2014 and not a single thing was improved upon its game breaking bugs that the console's version had[gamefaqs.gamespot.com];
- And the sold out debauchery that Assassin's Creed: Odyssey (AC: Odyssey) came to be. A game which I can only call an AC's game because it carries those words into its title because apart that it pretty much breaks every other previously established principle upon the AC's franchise.