Assassin's Creed Unity

Assassin's Creed Unity

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Synapt Jan 12, 2016 @ 6:36pm
Leave Dead Kings?
So I otherwise accidentally went into the Dead Kings DLC, and I'd like to finish the game first. Any particular way to leave Dead Kings area and go back to the main story?

And for those that will undoubtedly be confused;
I played Unity immediately after it's release, however stopped playing after a couple weeks, long before any of the extra DLC really came out, especially Dead Kings, and decided to pick the game back up (which UPlay still had my old save for), as I want to play Syndicate soon but not before finishing Unity.

It was to my understanding Dead Kings was supposed to be an end-of-the-game DLC, both in the fact it took place after the main story and I was under the impression of quite literally only unlocked after the main story. So when I got a mid-game notification of a "New area being available" and to fast travel there, I did so, not realizing it was going to be the Dead Kings expansion, lol.

I really don't want to have a bunch of ♥♥♥♥ spoiled because of a goofy design in the game since I haven't finished the main story yet.
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Showing 1-14 of 14 comments
CursedPanther Jan 12, 2016 @ 6:51pm 
There is a fast traveling point, similar to the one you travel from Paris to Versailles and vice versa.
Synapt Jan 12, 2016 @ 6:56pm 
Originally posted by CursedPanther:
There is a fast traveling point, similar to the one you travel from Paris to Versailles and vice versa.

Ah cool, I'll try that then.
Synapt Jan 13, 2016 @ 7:00am 
No go, there don't appear to be any fast travel points in the dead kings zone :(

It seems like it's just one hard-locked long mission.
Zephyr Jan 13, 2016 @ 7:05am 
I did the exact same thing that you did, and I have a bad new. You can't leave the DLC until you've done the entire first mission for it entirely. At which point you will be able to fast travel. The DLC automatically throws you into a long and pretty hard mission upon arriving. It's even worse if you are a completitionist and want to do the challenges, due to one being a very unfair "don't get into any conflict" in a restricted area choke full of guards. Even if you do get into conflict, expect level 4-5 difficulty ennemies... So yeah. Horrible game design.

Once you're out of mission you will see the fast travel back to Paris on your map. Thankfully that first mission doesn't spoil much if at all.
CursedPanther Jan 13, 2016 @ 5:52pm 
Originally posted by Zephyr:
So yeah. Horrible game design
Not entirely true.

Dead King was set at a time after the main story and thus designed as a max difficulty area. That means you aren't supposed to jump on-board straight after sequence 3 equipped only with level 2 gears.
Synapt Jan 13, 2016 @ 7:14pm 
Originally posted by CursedPanther:
Originally posted by Zephyr:
So yeah. Horrible game design
Not entirely true.

Dead King was set at a time after the main story and thus designed as a max difficulty area. That means you aren't supposed to jump on-board straight after sequence 3 equipped only with level 2 gears.

I think he's largely talking about the fact you get thrust into a DLC that's supposed to be post-game, but unlocks mid-game, without any way of getting out it until you finish the first mission, which effectively forces mild spoilers on you.
CursedPanther Jan 13, 2016 @ 7:26pm 
Originally posted by Synapt:
Originally posted by CursedPanther:
Not entirely true.

Dead King was set at a time after the main story and thus designed as a max difficulty area. That means you aren't supposed to jump on-board straight after sequence 3 equipped only with level 2 gears.

I think he's largely talking about the fact you get thrust into a DLC that's supposed to be post-game, but unlocks mid-game, without any way of getting out it until you finish the first mission, which effectively forces mild spoilers on you.
I can relate, but at the same time it's not absolutely non-achievable with a lower level Arno(strictly speaking Arno himself doesn't have a level, it's the gear he carries along and his other passive skills). For me I went into Dead King around sequence 6 or 7 specifically for Suger's Sword. Try to stealth assassinate as many as you can before you go into a hot conflict.

Forget about full sync for a second. You can always replay the missions later.
Monroe Dec 3, 2016 @ 7:02pm 
Yeah I'm in the same boat. I'm not happy with this one. I figured DLCs would unlock with the storyline. Here I am with terrible gear stuck in a spoiler inducing expansion. I'm not sure I can get out with how terrible my gear is.
Jedster Dec 5, 2016 @ 1:24am 
same here :( furtunately I recognize spiler allert and skipped first cutscene, but slill I dont want to play it till I finish main story, what if I replay last story mission that I finished? will It port me back to dead kings afterwards? I tried to complete this first mission but Its pretty tough tho...
Antwog Dec 26, 2016 @ 6:06pm 
Apparently it is a post-game DLC, which I didn't notice at all. I was about 18 hours into Unity and up to Sequence 6 and then wanted to check out Versailles and Franciade (Dead Kings DLC on later location). I jumped into the new campaign, played through it in about six or seven hours and it did not spoil the main game for me at all. The DLC story is actually tailored towards a certain artefact that the earlier Assassin Creeds were aimed at finding.

So point being, I am halfway through Unity, played through Dead Kings, didn't get spoiled but didn't think it was meant to be post-game DLC either so I think it would have been better locked. I did feel it was meant to be post-Unity because he kept talking in Dead Kings about wanting to leave France and when it had sequence 13, that is definitely after the main game.
Last edited by Antwog; Dec 26, 2016 @ 6:07pm
Rvilla87 Jun 7, 2019 @ 9:10am 
Originally posted by CursedPanther:
Originally posted by Zephyr:
So yeah. Horrible game design
Not entirely true.

Dead King was set at a time after the main story and thus designed as a max difficulty area. That means you aren't supposed to jump on-board straight after sequence 3 equipped only with level 2 gears.
♥♥♥♥♥♥♥ TRUE, it's an horrible game desing.

I just finished memory 2 or 3 (I don't remember) when I didn't see any mission icon except one... yeah, the DLC one (expected to be played AFTER finished the game).

Now I can't go back and probably I will cheat because it makes no sense to play being lv 1 (well, I have almost no equipment) and the enemies having post-game lv.

I was enyoyed the game but what a pain in the ass...

Iggy Apr 15, 2023 @ 1:38pm 
Originally posted by CursedPanther:
Originally posted by Synapt:

I think he's largely talking about the fact you get thrust into a DLC that's supposed to be post-game, but unlocks mid-game, without any way of getting out it until you finish the first mission, which effectively forces mild spoilers on you.
I can relate, but at the same time it's not absolutely non-achievable with a lower level Arno(strictly speaking Arno himself doesn't have a level, it's the gear he carries along and his other passive skills). For me I went into Dead King around sequence 6 or 7 specifically for Suger's Sword. Try to stealth assassinate as many as you can before you go into a hot conflict.

Forget about full sync for a second. You can always replay the missions later.


♥♥♥♥♥♥♥♥♥ you're really dumb
Iggy Apr 15, 2023 @ 1:47pm 
Originally posted by CursedPanther:
Originally posted by Zephyr:
So yeah. Horrible game design
Not entirely true.

Dead King was set at a time after the main story and thus designed as a max difficulty area. That means you aren't supposed to jump on-board straight after sequence 3 equipped only with level 2 gears.

Seriously what? How is it not AWFUL game design to force a player into a long, difficult mission with cut-scenes full of end-game spoilers mid-game just because they fast traveled there instead of the Cafe RIGHT next to it? With NO way to undo it without playing the mission? Seriously absurd. That type of game design is awful and really pisses me off.
I foun myself going in this Dead kings thing and in part it felt cool but then I realized it's just hyper fantasy stuff... the only positive thing is that u get a lot of money so u can develop finally arno at the beginning of the story and then go back.. not even finishing Dead kings but just opening a couple of chest and doing 1 mission and there u go.. u have 30 k francs to develop the most parts like the ones I did not developed.
(like double kill)

For the rest the game remains buggy and with many non sense stuff... like over crowding or the outline around enemies which is utter trash... even with a mod for no HUd they still are visibile here and there things... and then it breaks the game using the toggle off HUD mod... so all in all a very cinematic experience but with intervals of trash moments and bugs.
It's a pity because it's a really nice game in terms of story

This game is a nightmare in terms of quality of player life...
You cannot even leave dead kings and I have a hard time understanding where to go ...
WHo designs games with Icons telling you where to go instead of having a game that is handcrafted and makes always possible to reach naturally the objective... just doesn't know how to design games.

The player cannot even get out of Dead kings because there is no way to get out of it!
Last edited by [BRE] Léonard "le Fol"; Jun 9, 2023 @ 7:20pm
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Date Posted: Jan 12, 2016 @ 6:36pm
Posts: 14