King's Bounty: Dark Side

King's Bounty: Dark Side

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Eyune 2014 年 7 月 28 日 下午 11:04
Death Cap ZZZZZ
You need to do something about how this quest is designed, perhaps centralise 3 of them in 1 spot.

Bad Quest design IMO as you are forced to comb the entire island with a microscope not cool.
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Nom 2014 年 7 月 29 日 上午 4:21 
Especially if you are playing hard / impossible when you dont have the yellow dots in the map.
I agree that this type of quest - when you just have to fetch items on the ground - are not exciting at all (there are others: spider eggs, rust flowers, frogs in Portland and Inselburg, one in Bear Butt, boom mushrooms in Sandy Island, etc. Maybe you should have to fight a relatively powerful army to get them or accomplish yet another side quest and get them as a reward. Example: for the mentioned death cap quest you might have to go to the hunter cabin in Aralan and he would say he would give you the caps if you kill a certain spirit of the forest that has been disarming his traps.
Eyune 2014 年 7 月 29 日 上午 5:09 
yeah or even just spawn 3 monsters.

Similar to the quest where you have to collect the eggs/roots for the ritual that the blind mage gives you. The monster spawn on aralan and they all holding an egg/root each,

Its definitely doable and way easier to locate a moving monster.
V³.Madêlinê 2014 年 7 月 29 日 上午 6:52 
You could edit your logic.txt, find boxradar, replace 0 on that line to 1 (1 | 1 | 0 | 0 represent easy, normal, hard, impossible).

This would give you the dots that normally exist in normal and easy difficulties
Nom 2014 年 7 月 29 日 上午 7:45 
VMad, you just made my day. Still, the quests could be more inventive.

edit:
a small problem - i can't find my logic.txt lol
最後修改者:Nom; 2014 年 7 月 29 日 上午 8:28
V³.Madêlinê 2014 年 7 月 29 日 下午 6:31 
it's inside darkside\sessions\darkside\ses.kfs. Open kfs as rar (don't extract it, just open), find logic.text and change its boxradar, save your changes afterwards
Nom 2014 年 7 月 29 日 下午 7:49 
Thanks, VMad
Dibzahab 2015 年 1 月 15 日 上午 12:53 
引用自 V³.Madêlinê
You could edit your logic.txt, find boxradar, replace 0 on that line to 1 (1 | 1 | 0 | 0 represent easy, normal, hard, impossible).

This would give you the dots that normally exist in normal and easy difficulties

Wow... I didn't know that such a thing even existed! I wish I knew sooner, thanks.
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張貼日期: 2014 年 7 月 28 日 下午 11:04
回覆: 7