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That said, dont buy it for the AI. Buy it for the multiplayer, Ive been playing that for so long and Im nowhere near getting bored... on fast you can finish a game in about 4-5 hours, you can save if thats to long for you. Honestly, there is a ton of talkative players with who it actually feels like a strategy game... bribes, conspiring against the top player, showing off with your awesome unit and making people crap their pants and just some good old human interaction. It's fun.
The thing is however many players would rather not play with other humans. Other simular games have pulled off much better AI.
Again, it's improved after some patchs, but could be much better.
(also note it's a very complicated game, what can you expect) People whine about how it's too easy, people whine about how it's too hard.. you can only give people so much, that's what difficulty levels are for.
Anyway my advice on this game if you're having a too easy a time with it, I suggest buming up the difficulty, and remember go into the advanced options, there are ((Three I think?)) seperate difficulty options ranging from the world e.g. How many resource points spawn. To minor faction difficulty e.g. How often they spawn neutral armies... Never set this one to its max, haha.
Mind you, if you want to bring up a game with bad AI The total war series keeps doing it on their launches, where there is no change in the AI between difficulties, just the bonuses they recieve.
Anywhom that's my speil, I'm going to keep enjoying this game and even I'll admit there's issues in it, but no more then any other 'well enough' produced game. All I can say is I enjoyed it more then Civ V by leaps and bounds, but that's me. Everyone have a good day/night/whatever. ^^
But the RNG they use?
Garbage.
Hits on 0%, several 5% functions proccing multiple times in a row.
I have no idea if it's a rounding error, intended functionality (possibly to make up for the AI?) or just plain shoddy code.
Either way, it's really my biggest issue with the game.
Watching such low chances proc so frequently is just irritating.
On one hand none of them are willing to trade away tech or cooperate, but on the other hand they give resoures away pretty freely and you can still get diplomatic victory through sheer compliments.
All factions do seem like one single AI; the broken lords never spam more gold, the roving clans don't build more trade routes, the drakkens don't use force truce constantly, the necrophages use mercenary units just as much as necrodones, etc etc
It is a very good game in every aspect except for the AI though
My score was been the top one from turn 1 to turn 150 (I'm still playing), and the AI are not expanding/building enough. I can gift them pretty much 20 research techs, signifying that they are horribly behind in research too.
The game is great, but the passive AI is killing the longevity of it. I'm usually a Normal mode or 1-2 steps above Normal difficulty in Civ games. Any more than that and I get smashed. So playing on Endless so easily in this shows just how bad it is.
Why?
OP please define good TBS AI first.
After that we could say if AI in this game will satisfy YOU.
Without YOUR definitions of "good AI" any use of word "good" is just meaningless.
However, the OPs posts would indicate that their mind was already made up prior to asking this question and they just wanted to push their own agenda on bashing the ai.