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Thanks for your reply, btw - even if it does sound like I've got some serious reading up to do. I tried the in-game tutorial, and it got stuck on some un-finishable quest or something, so I couldn't finish it. I'm not *totally* lazy! ;)
I do wish this game was just a bit more transparent... After I get over this learning curve, it sure looks cool.
Total size, is maximum capacity of element. Early in game you cannot form elements (armies) consisting of more than four units. In midgame you'll be able to research a tech that would increase number of units in element to six. In late game you'll be able to research another tech, that would increase number of units in element to eight. That's maximum allowed number of units.
If you have two early armies, with capacity of four, and each army has only two units in, then you can merge them. If one army has three units and another have two, then you cannot merge them, you have to split one of them, so total sum of units would equal maximum allowed capacity.
Holy. F*cking. Crap.
I spent 30 minutes with my army SITTING ON THE CITY trying to get my freshly built settler INTO THAT ARMY. Trying this and that, reloading the game when I did something I couldn't revserse. What could be more intuitive? Move your army there, onto the city, and pick up the Settler, right? Ha.
Hilarious.
Thanks, Sirrus!
If you have city that's spread out (city with borough(s)), then it's possible to spawn multiple armies, no more than number of boroughs. Keep that in mind when you'll be teleporting reinforcements to besieged Vaulters' city.