無盡帝國

無盡帝國

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SuperStarAD 2015 年 5 月 6 日 上午 12:56
OutOfMemoryException: Out of memory
Got this error on turn 28. I hit Continue and the game froze, then crashed.


OutOfMemoryException: Out of memory
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System.IO.MemoryStream.set_Capacity (Int32 value)
System.IO.MemoryStream.Expand (Int32 newSize)
System.IO.MemoryStream.Write (System.Byte[] buffer, Int32 offset, Int32 count)
System.IO.StreamWriter.FlushBytes ()
System.IO.StreamWriter.Decode ()
System.IO.StreamWriter.LowLevelWrite (System.String s)
System.IO.StreamWriter.Write (System.String value)
System.Xml.XmlTextWriter.WriteStartElement (System.String prefix, System.String localName, System.String namespaceUri)
System.Xml.XmlWriter.WriteStartElement (System.String localName)
Amplitude.Xml.XmlWriter.WriteStartElement (System.String localName)
Amplitude.Unity.Simulation.SimulationObject.WriteXml (Amplitude.Xml.XmlWriter writer)
Amplitude.Xml.XmlWriter.WriteElementSerializable[IXmlSerializable] (IXmlSerializable& serializable)
Amplitude.Unity.Simulation.SimulationObjectWrapper.WriteXml (Amplitude.Xml.XmlWriter writer)
Unit.WriteXml (Amplitude.Xml.XmlWriter writer)
Amplitude.Xml.XmlWriter.WriteElementSerializable[IXmlSerializable] (IXmlSerializable& serializable)
Marketplace.WriteXml (Amplitude.Xml.XmlWriter writer)
Amplitude.Xml.XmlWriter.WriteElementSerializable[IXmlSerializable] (System.String localName, IXmlSerializable& serializable)
Game.WriteXml (Amplitude.Xml.XmlWriter writer)
Amplitude.Xml.XmlWriter.WriteElementSerializable[IXmlSerializable] (IXmlSerializable& serializable)
GameManager.SaveGame (System.IO.Stream stream)
GameManager+<SaveGameAsync>c__Iterator230.MoveNext ()

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V1.1.1 S3 (32-bit)
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目前顯示第 1-4 則留言,共 4
Romeo Deluxe 2015 年 5 月 7 日 下午 4:08 
Google search. This is an old bug and I don't recall what the solution was.

Look at the stickied post above.
最後修改者:Romeo Deluxe; 2015 年 5 月 7 日 下午 4:09
SuperStarAD 2015 年 5 月 7 日 下午 5:32 
There's no solution or workaround posted in this forum or anywhere via Google that I could find. I have 16GB of memory and when I play games, I shut down all other applications.
Migz - DH 2015 年 5 月 7 日 下午 5:43 
The problem seems to be that you're running the 32-bit version of EL. If you're using a 64-bit OS, you should be running the 64-bit version of EL to stop this sort of error.

Unless you're using an AMD/ATI video card, then things get more complicated.
最後修改者:Migz - DH; 2015 年 5 月 7 日 下午 5:44
SuperStarAD 2015 年 5 月 7 日 下午 5:59 
I'm on a Mac running the latest OS, and Macs have been 64-bit for about 8 or 9 years. My video card is a NVIDIA GeForce GTX. So....how do I access the 64-bit version? I've just been clicking Play in my Steam library. :)
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目前顯示第 1-4 則留言,共 4
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張貼日期: 2015 年 5 月 6 日 上午 12:56
回覆: 4