Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
In general as the price remains the same at the different game speeds, mercs become more powerful at the slower speeds due to the cost of units.
Or if you have few troops and suddenly there's a big army crossing your borders, what can you do to survive?
Thanks for the tips and I'm sorry for my bad english
A bit long for this, please bear with me:
1. For your standard army, build archers at the start because they are fast to train. You may use them and your initial troops to scout for settling areas (but dont overdo it or your productions will suffer). Scouting is very important because you have to be prepared to settle cities as far apart as possible, and you should try to find out where other players are asap.
Subsequently, focus some infantries and any anti ranged since your militia are anticav. It's ok to mix in any strong lesser faction troops
2. Because you cannot make war, your focus is to push for every economic boosts such as building up population and rushing dust growth. Every city should train some defence if you have nothing to build.
3. DON'T ever be happy to find other players near you! If they are friendly; good, do whatever it takes to make them your ally if possible (hard on early eras). If they are war gods, be prepared.
If someone else really ended up making war on you, start using the ability to move your cities and districts (the unique ability every Clans city have).
Ideally you should move them such that none of your cities border the enemy, and you should scatter the locations of your cities (try not to settle the cities right next to each other so it's difficult for enemy armoes to find all your cities and wipe you). If things go bad and your opponent knows where your city is, prepare to burn the city.
There's a moment when your just have too much dust and you can practicly insta-buy everything
EDIT:
One issue I have found is that the market doesn't always like to sell the hero you want, in my new normal-difficulty game It's almost turn 50, an empire has era 2, I have the sisters of mercy hero but still no Wild Walkers hero... without him this whole guide falls apart fast.