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I took a snapshot without pausing the game so all motion is active and unless you zoom in about 200 percent there are no jagged lines.
video capture is smooth again without jagged edges so not sure where your issue is. Yes zooming in will show that but does in any computer grab when zoomed in.
Just a thought. Are you sure the game is using your graphics chip and not the onboard intel or other chip? That would make a huge difference to the game I think.
Other games look great.
If that's the case there is a bug somewhere. What are your graphics settings across the board?
P.S. We don't do things like 'hype up' the screen shots because cheap marketing tricks are immediately obvious to anyone who plays. We may not get everything right, but we're not *that* stupid...
Who's we?
The screens I witnessed where sharp, clear and well defined, what I got was what seems to be coming the norm these day, and that's cheap AA, pretty bad shading and a lack in colour definition.
In other words, not what was advertised.
On a off-the-peg budget computer you probably wouldn't notice, but if you have good kit in your machine it stands out like a sore thumb.
Slowhand is the Narrative Director and Lead Writer of Amplitude Studios. So he was talking about development team members.
We can assure you that we only took screenshots of the game on a powerful computer.
We invite you to check the community screenshots, you will find beautiful screenshots (even better than what we have taken).
Cheers,
http://cloud-4.steampowered.com/ugc/547509848407349066/C6B7DD1FBF01D09F8F1E51EF183DB7326F31C7EB/
can't seem to find any trouble with aliasing on my screen. Of course it is there, but I don't find it as much disturbing as you seem to (mostly because I've always thought that blurring aliasing would be even worse than the sharp one). The colour definittion is what the art team makes of it. It's not overly saturated, simply enough for the player to differenciate tiles and structures from one another. Maybe using Nvidia Inspector settings would help it for you ?