ENDLESS™ Legend

ENDLESS™ Legend

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Bearsuit Oct 1, 2014 @ 2:41pm
Graphics maxed, but look poor
I just picked up this game, as I very much low AOW and CIV type games but it bothers me that I am maxing graphic settings and yet the game looks older than Civ5. There is zero anti-aliasing (I set the graphics to Fantastic and the post-Quality to High) and everything is jagged. The game runs fine, FPS wise, but I feel like something isn't optimizing properly.

Any ideas here?

[SOLVED] Somewhat. Created a new game after changing the settings, seemed to work. But reloading a saved game with new settings didn't.
Last edited by Bearsuit; Oct 2, 2014 @ 9:42am
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Showing 1-15 of 20 comments
Zef Oct 1, 2014 @ 2:44pm 
The game runs on the Unity Engine, and performs rather well graphically speaking, but limitations inevitably come with it. Don't expect full support for HDAO / SSAA and AAA sparkling stuff x).
Last edited by Zef; Oct 1, 2014 @ 2:45pm
Bearsuit Oct 1, 2014 @ 3:08pm 
I'm not concernd with sparkling stuff lol, but it looks like there is zero antialiasing. The UI and tooltips look fine, but the cities, map, and units are jagged.
FerrusPugnum Oct 1, 2014 @ 3:12pm 
I am not sure what card or resolution you are using but on a 1920 by 1080 screen resolution on an nvida card it looks great.

I took a snapshot without pausing the game so all motion is active and unless you zoom in about 200 percent there are no jagged lines.

video capture is smooth again without jagged edges so not sure where your issue is. Yes zooming in will show that but does in any computer grab when zoomed in.

Just a thought. Are you sure the game is using your graphics chip and not the onboard intel or other chip? That would make a huge difference to the game I think.
Last edited by FerrusPugnum; Oct 1, 2014 @ 3:28pm
Bearsuit Oct 1, 2014 @ 3:30pm 
I am using my Nvidia, without question. No matter what setting I select from the menu, the look NEVER changes. I even dropped from Fantastic to the lowest setting just to see, zero change. I don't have issues like this in any other game.
Hatman Oct 1, 2014 @ 3:34pm 
Just a hunch, try setting it to windowed mode and see if that changes anything. If it does, the game might really be confused about wich GPU to use.
Bearsuit Oct 1, 2014 @ 3:40pm 
I did change between windowed and fullscreen (both at the 1900x resoultion), no change. I mean, don't get me wrong, it doesn't look bad but it doesn't look maxed or remotely anti-aliased.
Bearsuit Oct 1, 2014 @ 3:55pm 
Ok, update here... so, I started a new game after the tutorial, and it looks great. For some reason the tutorial just didn't want to adjust itself. Looking good now!
Holographic Oct 1, 2014 @ 4:41pm 
Also you need to have the desktop res set to the game res or it defaults to to whatever the desktop is set at
Myshkin Oct 1, 2014 @ 6:13pm 
Maybe you need to update your thread title with a solved or something, since it is misleading the community.
LeftPaw Oct 2, 2014 @ 4:12am 
GTX 770 and it looks pretty BAD on fantastic, nothing at all like the hyped up screen shots.

Other games look great.
slowhand  [developer] Oct 2, 2014 @ 12:08pm 
Originally posted by SouthLane:
GTX 770 and it looks pretty BAD on fantastic, nothing at all like the hyped up screen shots.


If that's the case there is a bug somewhere. What are your graphics settings across the board?


P.S. We don't do things like 'hype up' the screen shots because cheap marketing tricks are immediately obvious to anyone who plays. We may not get everything right, but we're not *that* stupid...
FerrusPugnum Oct 2, 2014 @ 3:23pm 
Make sure you have the game set to use the 770 and not on board. there was also some other setting someone mentioned. using screen resolution as in the mode you have yours set too can help too. i have a 780m and no issue with screen shots except if you did not pause the game you may get artifacts due to the detailed motion going on in the game.
LeftPaw Oct 3, 2014 @ 5:17am 
Originally posted by slowhand:
Originally posted by SouthLane:
GTX 770 and it looks pretty BAD on fantastic, nothing at all like the hyped up screen shots.


If that's the case there is a bug somewhere. What are your graphics settings across the board?


P.S. We don't do things like 'hype up' the screen shots because cheap marketing tricks are immediately obvious to anyone who plays. We may not get everything right, but we're not *that* stupid...

Who's we?
The screens I witnessed where sharp, clear and well defined, what I got was what seems to be coming the norm these day, and that's cheap AA, pretty bad shading and a lack in colour definition.
In other words, not what was advertised.

On a off-the-peg budget computer you probably wouldn't notice, but if you have good kit in your machine it stands out like a sore thumb.
Last edited by LeftPaw; Oct 3, 2014 @ 5:53am
Gladeel Oct 3, 2014 @ 5:55am 
Hello,

Originally posted by SouthLane:
Who's we?

Slowhand is the Narrative Director and Lead Writer of Amplitude Studios. So he was talking about development team members.

We can assure you that we only took screenshots of the game on a powerful computer.
We invite you to check the community screenshots, you will find beautiful screenshots (even better than what we have taken).

Cheers,
Zef Oct 3, 2014 @ 6:46am 
Originally posted by SouthLane:
Originally posted by slowhand:


If that's the case there is a bug somewhere. What are your graphics settings across the board?


P.S. We don't do things like 'hype up' the screen shots because cheap marketing tricks are immediately obvious to anyone who plays. We may not get everything right, but we're not *that* stupid...

Who's we?
The screens I witnessed where sharp, clear and well defined, what I got was what seems to be coming the norm these day, and that's cheap AA, pretty bad shading and a lack in colour definition.
In other words, not what was advertised.

On a off-the-peg budget computer you probably wouldn't notice, but if you have good kit in your machine it stands out like a sore thumb.

http://cloud-4.steampowered.com/ugc/547509848407349066/C6B7DD1FBF01D09F8F1E51EF183DB7326F31C7EB/

can't seem to find any trouble with aliasing on my screen. Of course it is there, but I don't find it as much disturbing as you seem to (mostly because I've always thought that blurring aliasing would be even worse than the sharp one). The colour definittion is what the art team makes of it. It's not overly saturated, simply enough for the player to differenciate tiles and structures from one another. Maybe using Nvidia Inspector settings would help it for you ?
Last edited by Zef; Oct 3, 2014 @ 7:11am
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Date Posted: Oct 1, 2014 @ 2:41pm
Posts: 20