ENDLESS™ Legend

ENDLESS™ Legend

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Woudo Apr 23, 2015 @ 2:08am
Highlight Anomalies/Resources/Luxuries
Is there a way to highlight or otherwise point out all of the anomalies, luxuries and resources on the map?

When i'm picking a location for a new city, I need to comb over the whole region and mentally map out where all the significant boons are. The majority of them are visually succinct but there are others like 'Escaped Specimens' and 'Mutant Marsh' which while obvious enough when you know they're there, blend in enough that it's easy to skip over them in a quick scan.

The problem is compounded when Winter arrives and makes everything less visually standout.
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Showing 1-9 of 9 comments
A.I. Guy Apr 23, 2015 @ 3:32am 
I'm not sure about anomalies, but I like to zoom out a good amount, and it highlights where the luxuries and resources are on the map. As for anomalies, I just keep an eye out as I don't know if there is a quicker way to find them.

Hope that helps at least a little.
SuperStarAD Apr 23, 2015 @ 5:50pm 
When zooming out to the more abstract level (when the map is brown), anomalies are represented by an icon that, to me, looks like a fan, sorta. You can see them in this screenshot, a lot of them by the coast:

http://steamcommunity.com/sharedfiles/filedetails/?id=420966069
A.I. Guy Apr 24, 2015 @ 3:19am 
Ohhhh, Yup I see it. And wow, that would suck to have as a starting region haha!
Jiks Apr 24, 2015 @ 4:36am 
That region is massive ... try this one:

http://steamcommunity.com/sharedfiles/filedetails/?id=391743718

More usefully, anomalies are currently fairly hard to spot zoomed out, I believe some improvements in that area will in the next update, not certain though ...
Laladen Apr 24, 2015 @ 5:15am 
I concur that a slight visual improvement to more easily identify anomolies would be a good thing. As it stands now, what works best for me is turning on the FIDSI numbers on and you can see numbers that are larger than the rest.
A.I. Guy Apr 24, 2015 @ 5:23am 
Originally posted by Jiks:
That region is massive ... try this one:

http://steamcommunity.com/sharedfiles/filedetails/?id=391743718

More usefully, anomalies are currently fairly hard to spot zoomed out, I believe some improvements in that area will in the next update, not certain though ...

Lmao, I never see regions that small. I've seen them massive while playing with everything random, but never small. I feel so unlucky now, the whole region should be an anomoly.
danman Apr 26, 2015 @ 12:44pm 
Originally posted by FIDSI:
I concur that a slight visual improvement to more easily identify anomolies would be a good thing. As it stands now, what works best for me is turning on the FIDSI numbers on and you can see numbers that are larger than the rest.

Those are a another can of worms. You can't grasp in a single glance where the tiles with the highest numbers are. There ought to be some kind of visual cue to help you find them. Right now you pretty much have to scan tile after tile to get a clue.
SuperStarAD Apr 29, 2015 @ 10:14pm 
ha Cool. With today's update, the anomaly symbols on the map are darker and easy to see at a glance. :)
Jiks Apr 29, 2015 @ 10:37pm 
Yes, this was one of the best changes. Very simple but makes life so much easier.
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Date Posted: Apr 23, 2015 @ 2:08am
Posts: 9