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I dont think they are very good to be honest , a wild walker or drakken army would murder them easily. Healing is easy to almost ignore by just focus firing. And as damage massively does more than healing i would rather have DPS units instead of healers but you do need the healers in the broken lords army or its even worse.
I still say an 8 drakken or wild walker army would murder easily an 8 broken lord army. I could 2 shot the healers out the battle and then watch as they do half the damage i do.
i havent played the other races yet
The thing with wild walkers, drakken and necrophage is that they are way too good compared to other factions. Wild walkers get the best hero in the game at turn 1 that can instant build a fully improved town in 1 turn for a little under or above 1000 dust excluding tier 4/5 tech.
Drakken has the tankiest army in the game and when they get huge morale bonus they are super hard to kill. Being an influence producing faction with the ability to choose their battles with forced peace is just stupidly op. A custom drakken can 1v3+ and science win around turn 70-90 with forced peace.
Necrophage has early access to strong flying units, necrodones. Cellulose is the most over powered faction trait in the game. Don't believe me? play any custom race with cellulose and watch your score compete with and even excel the ai's. This faction can actually out FIDSI every player in the game if done right.
thanks , this is helpful and seems to be what i have noticed so far.
Maybe because i had just played drakken with my armies of 8 ancients that are very powerful it made the broken lords seem weaker than they are overall in the game.
I dont think i will ever like there units or army though , its just not great and fiddly with the healing , and slow.
The mechanic of dust is interesting though and why i picked them
im not so sure about that , and i would normally have 5 with 3 other units.
The broblem is that a single type of unit makes for easy pickings.
true i take your point ... but then when you picked units to counter me i would actually really field an army of infantry and cavalry and kick your arse , muhahahaha
Honestly i think the broken lords would do 100x better if they had hurnas (orc archers) in the back of the their long line of infantry/calvary. Orcs are immune to winter so you can do some really nasty winter siege/hit and run guerilla warfare. You can cripple peoples economy this way or sneak attack on vaulters.
http://steamcommunity.com/sharedfiles/filedetails/?id=382685441&insideModal=1
It has tons of updated/useful information for all races but mostly ardent mage :D
Always a possibility.. but 42 hours played (you) vs my 320 hours played (me) might make it a little more complicated for you...
:D
Yup, the main weakness of the BL is the lack of ranged, but that's why it's good to have such diverse minors to pick and chose from.
damn , ok you win :)