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1. Put a Wild Walkers hero as governor in your city, especially if it has a lot of forest around it. Forest yields lots of industry and also yields a boost for Wild Walker heroes. After you level him up, he gets up to 24% discount on buildings.
2. Move your workers (population) over to industry in your FIDSI screen.
3. If you're playing as Wild Walkers, you can often get buildings down to a couple turns at most, if you play in the forest. Playing as other factions, your build times will be longer, because your bonuses are on other things rather than building. Last game I played the Vaulters, and some weaker cities would take 30 turns to make one building, which is crazy.
4. Get your technology (Era 2?) and Empire Plan to give you discounts on buying out buildings and units, then shift your focus onto dust. If you can get your buy-out cost down to 1.5x (dust vs industry) and be making twice as much dust per worker as industry, you can speed up your builds.
If you're used to something like Age of Wonders where everything only takes 2 turns to build, this will be a very different game. There are tricks to speeding it up but it's not designed to be instantaneous.
Every unit or building in your list has an industry cost. The amount of turns it takes to build it is calculated by the cost divided by the amount of industry produced by the city in which you're building it in.
I'm sorry, I couldn't hear you over the sound my MEGACITY makes.
Generally normal is best unless you don't really care so much about balance between dust and industry, or the market, and just want a faster game.... if you want it faster.. pick fast.. fairly straightforward (but yes, wild walker heroes, industry focuses, forests especially).
Good lord. What buildings did you start out with before you went full bore into burroughs?
Pretty much everything was built around population 40. Then it was just "Let's just make the Capitol COMPLETELY ridiculous." Broken Lords with a full raging economy is pretty sick. That city alone generates around 35K dust a turn.
By the way, buildings that take longer than a year to complete are not that strange, dark age cathedrals took usually way over one lifetime.