ENDLESS™ Legend

ENDLESS™ Legend

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Jin Tannis May 9, 2014 @ 6:46am
Building cities on top of resources
Is there an advantage? Or is it just a waste of a good tile?
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Showing 1-12 of 12 comments
Thomas May 9, 2014 @ 6:49am 
This is not really clear to me either. I know you dont have to build on Strategic/Luxury resources to be able to capture them, but Anomalies for instance can give you bonuses when you have them in your city, I think.

You can capture Strategic and Luxury resources by building extractors on them, when you have researched the science for them. You just have to have a city in the zone to be able to do this.
Last edited by Thomas; May 9, 2014 @ 6:52am
Mays May 11, 2014 @ 2:43am 
in patches it says that building a district over stategig /luxury counts as extraction. Not sure about city center
JErosion May 11, 2014 @ 1:01pm 
I built a burrough on what became a watchtower foundation in era 2, and that burrough became an instant watchtower. But if you accidently build a burrough on a luxury resource you lose it i think
Maximilian May 12, 2014 @ 6:24am 
In one game I built a district over a strategic resources and it became a free extrator when I researched the tech. This is also true for building a district over a stategic resources after the tech was researched. I just tested it, it also works with luxury resources.

As for City Centers, I once built a city right on one (already had the tech) and I was getting the resource right away. I also tested building the city first and getting the tech after, and I started to harvest the resource once the tech was discoverd (both strategic and luxury).
Last edited by Maximilian; May 12, 2014 @ 6:33am
JulesLT Oct 29, 2016 @ 2:13am 
I was wondering if extracting the resource with a district allowed me to skip researching the technology. I guess it doesn't :-P

Thanks!
Dralek Oct 29, 2016 @ 10:49am 
I think the only downside to putting a city over a strategic/luxury resource is that you can't put a Strategic or Luxury Intensifier on them, since they're counted as districts.
Nemo, Forevermore Oct 29, 2016 @ 7:46pm 
When you build a city center or district on top of a luxury or strategic resource, you will automatically build an extractor for that tile once you have the necessary tech. While this is not a major benefit for low tier resources, it can be great for top tier resources to avoid the glassteel/titanium and production cost of building the extractor. It is also protected from pillaging if the extractor is within your boundaries.

On a side note, the quarry tech from era 4 or 5 will allow you to get production bonuses (50:elindustry:) for every strategic resource within your city walls. If you can build a city with a few districts or intensifiers (if you have Shifters), you can get a decent production bonus with this tech.

I will build a city on top of resources if I only plan to use that region for mining strategics or gathering luxuries.
Last edited by Nemo, Forevermore; Oct 29, 2016 @ 7:48pm
Nemo, Forevermore Oct 29, 2016 @ 7:47pm 
Originally posted by grolibus:
I was wondering if extracting the resource with a district allowed me to skip researching the technology. I guess it doesn't :-P

Thanks!

Nope, you definitely need the tech.
Evierial Oct 29, 2016 @ 8:36pm 
Was posting about this issue half an hour ago. Guess I dont need someone to answer mine now, what a coincidence.
bodregg Oct 30, 2016 @ 9:59am 
To clarify a bit of confusion that I saw you guys were having with anomalies, they're just stuff that increases the FIDSI output of a single tile. They only get used if they're either on an exploited (around your city) tile or if they're in a borough/city center. They're what you look for most if you want to put down a city!
Nemo, Forevermore Oct 30, 2016 @ 11:53am 
Originally posted by Boo-dregg:
To clarify a bit of confusion that I saw you guys were having with anomalies, they're just stuff that increases the FIDSI output of a single tile. They only get used if they're either on an exploited (around your city) tile or if they're in a borough/city center. They're what you look for most if you want to put down a city!

Only if you need the FIDS. In specific situations it can be advantageous to plop your city center on a specific resource if that resource is the only reason to take that territory. It will let you bypass the production costs to establish that mining outpost so long as you have the tech researched.
Grzemek Oct 30, 2016 @ 5:33pm 
Building over deposits either automatically constructs a resource extractor if you have a corresponding tech or the extractor is automatically erected the moment you research the extracting tech. That or you just stripped yourself of a possible Strategic/Luxury intensifier :P

WIth Setseke Ho! you can jump settle your pack beetle around the region to immediately build an extractor and then resettle in an optimal position. As long as you don't settle your sesteke in a different region, the extractor's "ghost" will remain and wait for resettling.
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Date Posted: May 9, 2014 @ 6:46am
Posts: 12