ENDLESS™ Legend
Broken lords faction quest 7 final battleground.
I'm stuck on this faction quest on turn 187 I have the army all lvl 7 and they all have the crystal equipped but when I have them search the ruins it tells me "please come back once you verify this quest step conditions"

So is there something I'm missing or is the quest bugged?

Has anyone else had this problem and knows what to do?
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กำลังแสดง 16-25 จาก 25 ความเห็น
I think I completed their quest line like three times to make it work, finally it did. Try to reload, unless you have to restart, I'm afraid.
Yup, not working for me either. 8 units, all level 5 or more, all with the scepter, a hero level 6, with the scepter, nothing. Tried with and without the hero, with a Broken Lords hero and not.
I got it to work.

You get to kill that traitorous bastard
I solved the problem myselfe. If u like to also solve the problem (myway):

open following .xml in editor:
A:\Steam\SteamApps\common\Endless Legend\Public\Quests\QuestDefinitions[BrokenLords].xml

goto:
<!-- ========================================
============ BL-CHAPTER 7 ==============
======================================== -->

now the editing part:
search for (3X):

<!--============ SEQUENCES ============--> <Controller_Sequence> <Action_LockQuestTarget TargetVarName="$PointOfInterestToInspect" LockOption="Lock"/> <!--Step 1--> <Action_UpdateStep StepName="MainQuestBrokenLords-Chapter7-Step1" State="InProgress" /> <Action_AddQuestMarker TargetEntityVarName="$PointOfInterestToInspect" Tags="MainQuest" RevealUnexploredLand="true" MarkerVisibleInFogOfWar="true" Output_QuestMarkerVarName="$QuestMarkerPointOfInterestToInspect"/> <Decorator_Inspect TargetEntityVarName="$PointOfInterestToInspect" Output_InstigatorSimObjectVarName="$InspectionInstigatorSimObject" PrerequisiteNotVerifiedMessage="%QuestPrerequisiteNotVerified" Initiator="Empire"> <ConditionCheck_Prerequisite> <Prerequisites Target="$InspectionInstigatorSimObject">
<InterpreterPrerequisite Flags="Prerequisite">$PropertyFilteredCount(ClassArmy/ClassUnit:LevelDisplayed;ge;5) ge 8</InterpreterPrerequisite>
<InterpreterPrerequisite Flags="Prerequisite">$Count(ClassArmy/ClassUnit/ItemAttributesRingBrokenLordsMainQuest1) ge 8</InterpreterPrerequisite>
</Prerequisites> </ConditionCheck_Prerequisite> </Decorator_Inspect>



now change the conditions! to:
<InterpreterPrerequisite Flags="Prerequisite">$Count(ClassArmy/ClassUnit,UnitClassInfantry,UnitRankStandard) ge 3</InterpreterPrerequisite>
(3 Infantrie Broken Lords first quest)

so if u changed the main and the ALT!!! conditions to the condition of the first quest u r done.

start a new game and evereything should be fine.
แก้ไขล่าสุดโดย Pre - Hell; 22 เม.ย. 2015 @ 6: 24am
I've completed the quest line for Broken Lords yesterday.
Post that on the Amplitude forums, maybe de devs can check that out.
"Start a new game" My glorious current running game is ♥♥♥♥♥♥ even if an official patch comes in, isn't it?
I have the same bug on broken lords, quest 7 final battleground
2014 >>> 2018 no bug fix?
โพสต์ดั้งเดิมโดย DarkAxe:
โพสต์ดั้งเดิมโดย Yog Sothoth:
i was able to finish it a couple days ago
Tell us how, I beg you!:umad:

It didnt work at first for me, then it worked:
All units must be broken lord units lvl 5+ (mine were lvl 8). I also gave them the trinket. The hero also must be broken lord faction with the necessary artefact.
โพสต์ดั้งเดิมโดย avandol:
โพสต์ดั้งเดิมโดย DarkAxe:
Tell us how, I beg you!:umad:

It didnt work at first for me, then it worked:
All units must be broken lord units lvl 5+ (mine were lvl 8). I also gave them the trinket. The hero also must be broken lord faction with the necessary artefact.

I don't know how that made it possible for you. I had the same conditions and didnt work for me :/ I am too fairly new to the game and love everything i saw till now :( i will try the solution of Pre-Hell now...
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กำลังแสดง 16-25 จาก 25 ความเห็น
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วันที่โพสต์: 26 พ.ค. 2014 @ 5: 24am
โพสต์: 25