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Fasf expanding gives you a lot of minus approval.
Other than that, use luxuries, and research/build stuff that gives approval or decreases expansion penalty.
Cities also loose a lot of happiness when they are captured during war (-X happiness from ownership) but this happiness loss vanishes over time.
There are also other factors that can increase happiness like gouvernors, certain anomalies, assimilating the minor faction "Eyeless Ones" etc. Later on winters also decrease happiness.
1. Techs. Some passive empire wide happiness boosters such as Bread & Circuses, others that unlock buildings that increase happiness in the cities they are built in such as sewer systems and markets.
2. Luxuries you can mine, wine and pixie dust etc. Wnen you have enough of them you can initiate a "booster" via the empire screen that often give a bonus to happiness. If you are mining enough of them (usually two sources are enough) you can keep these boosters going indefinitely.
3. By efficiently upgrading districts to level 2 as talked about above. This means you often have a decision to make between building borough streets on tiles that give the best FIDS output versus building therm on tiles that most efficiently level up you existing level 1 boroughs.
http://forums.amplitude-studios.com/showthread.php?28694-Building-Big-Efficient-Cities-Borough-Streets-amp-Leveling-Districts
To increase hapiness you can get tech's that reduce penalties to expansion and buildings that increase approval rating.
Assimilated Minor faction
Eyelessones +5 hapiness per minor faction settlement.
Luxury boosters
Too many to list but most of the boosters give +5-10 hapiness excluding wines +20. The boosters have a number of amazing benefits and you should be extracting/buying them as you need them. Only buy boosters on slower game speeds or if its worth the investment in fast game speeds.
City improvements
Sewers, Central market, imperial network and arts council gives hapiness and the last two even gives you FIDSI.
Expansion dissaproval
Bread and circus and State approved theatre reduces expansion penalties by -25% each for both making new districts and expanding to new regions.
Empire plan
bottem tab called empire and expansion has the option for +25 approval/happiness on cities.
Settling new cities
You should not spam settlers everywhere like i see people doing in just about every game. You should actually stick with one city and expand to a new region every 15-20 turns till turn 60. Why? overrall more FIDSI, better empire plans, you can have 3 heroes as opposed to 1 and you can buy things off the market faster than you can extract them in slower game speeds. Your economy will actually burst with wealth this way so much quicker than if you were to spam a bunch of single district towns.
^^ This doesn't hold completely true anymore but in your case you are having trouble with empire approval and economy so i suggest building tall first. Build wide when you understand how to keep your approval ratings above 60%.