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Once you have 5 or 6 cities.. Their low yield of science adds up real fast into an actual science gain.. You need more cities.
They progress in science too quickly compared to their industry, making them unable to build most of the expensive stuff, and making their units/settlers cost more, due to too quick progression to the follow up eras.
It sounds like maybe you're focusing -exclusively- on forests? Anomalies are way, -way- more important than mundane terrain types, but ideally if all you can get is normal terrain, I'd say something like 3-4 forest or enchanted forest, with the rest plains. If you can't get anomalies, you must must must get a river. If you don't have anomalies or a river... it's garbage, restart.
You can always expand into forests later. You want balance for your city center and exploits.
Also, if you know you have Dust problems as Wild Walkers... then build Dust production buildings -before- food.
But... you shouldn't have problems with Wild Walkers. They're the economic powerhouse of the game. If your economy is stalling in any way, you needed a better start, or to research in a different order maybe, I dunno.
Edit: Also, the Husbandry center is worthless for your capitol city; all it adds is food per worker, not passive food, and your capitol is never going to focus on food. It'll have way too much to build throughout the game, and for me, almost always has all workers in industry the entire time, so you're literally throwing Dust down the drain if you build the Husbandry Center there.
Instead, use the Husbandry Center for a food-heavy city that's going to balance food and production workers, in order to be your settler factory. You should try to avoid building more than one or two settlers with your capitol, as every settler represents somewhere between 5-15 turns of growth stagnation (depending on whether or not you can afford to buy out production). You should have a city that specializes in settlers, that has great food and industry tiles, without needing to build many (if any) borroughs.
Also remember that wild walker heroes are the best governors in the entire game so take full advantage of them and their skills. WW heroes have the "Living walls" skill which reduces the city's upkeep by 90%.