ENDLESS™ Legend

ENDLESS™ Legend

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The-Cat-o-Nine-Tales  [developer] Jan 25, 2019 @ 1:58am
[1.7.1] Symbiosis - Release Notes
CHANGES AND ADDITIONS [ALL VERSIONS]

  • Added for all major non custom factions a specific gameplay notification when starting a new game (except for Kapakus who already had one in Inferno).
  • "A question of proof" quest is no longer available for Cultists faction.
  • "Manifestations of Destiny" quest is no longer available for Cultists faction.
  • Updated all soundtracks.



CHANGES AND ADDITIONS [TEMPEST]

  • Added a dedicated icon for Release Catspaw action.



CHANGES AND ADDITIONS [INFERNO]

  • Slightly decreased the resources cost of Volcanic Leecher improvement.



ADDITIONS [SYMBIOSIS]

  • Added new creatures: the Urkans and their lices
    Urkans are 3 massive beasts that appear randomly around the map taking control of neutral land. To tame the creature, empires will have to bait them with specific Luxuries or defeat them in battle alongside their minions. Taming an Urkan unlocks a new set of unique abilities that is suited for both defensive and aggressive playstyles.

  • Added a special screen when taming Urkans, to train each creature and develop their incredible powers.
    13 new powers can be unlocked, the few most powerful ones requiring to control more than one Urkan. Powers can grant local like regional massive effects.

  • Added a competitive quest once the 3 Urkans have been revealed.

  • Added a new Major Faction: the Mykara.
    The Mykara are a race of sentient plant matter and fungi, a single organism spanning thousands of semi-autonomous agents and time immemorial, ever adapting to survive and thrive. They spread all over Auriga as a massive underground root system, sprouting on the edges of the map, clinging to the regions other factions leave unattended.

  • Added a new affinity: Creeping Presence
    With mycelial webs spread throughout the underground, tendrils can easily exploit undefended sites across Auriga. The Mykara manage and develop a single city but can create Fungal Blooms on points of interest, even out of their territory. Fungal blooms exploit the tile for the unique city, while granting several bonuses on points of interest. Fungal Bloom creation consumes Food from the Main City, for a few turns.

  • Added a new trait: Inefficient Extraction
    Although able to extract resources from the earth, production is halved compared to usual extractors.

  • Added a new trait: Organic Defense
    With the very fabric of the city made from mycelial webs, defenses are stronger than the brittle nature of rock and clay, and additionally enjoy the ability to self-repair after damage.

  • Added a new trait: Organic Industry
    With Mykaran foodstuff a living, symbiotically-entwined part of the fabric of the nexus, the fungal species can leverage the fruits of these gardens into industrial production.

  • Added a new trait: Overgrown Cities. Once completed, a symbiosis grants a unique trait, different for each of the 13 factions.
    The Mykara seek new races in order to evolve through symbiosis, capturing cities in a unique manner. Enmeshed in a web of mycelial tendrils, cities' further development is arrested but limited resources are still channeled back to the nexus.

  • Added a new technology: Urkan Encampment
    Featuring a natural symbiosis with the Urkans on account of their entwined evolution, the Mykara can find shelter and sustenance on the great beasts' carapaces, allowing them to station armies inside.

  • Added a new technology: Urkan Politics
    Taming one of the great Urkans isn't easy--and by no means leads to a 100% dependable servant--but having one of the beasts on your side does strike the fear of the gods into rivals.

  • Added a new Dust Eclipse effect: Twilight Flourish
    With Dust in the air during Aurigan Eclipses, it becomes possible to accelerate tendril growth, resulting in much faster deployment of mycelial outgrowths.

  • Added 2 Symbiosis in-game soundtracks.



FIXES [ALL VERSIONS]

  • Fixed several issues where Winter effect texts could overlap on Season Change notification.
  • Fixed an issue where a selected faction will default to an available faction when a custom faction is deleted and the latest DLC is disabled.
  • Fixed an issue where the XP / Level of militia resets upon achieving a new Era.
  • Fixed an issue where a skippable assert occurs in specific cases of world generation.
  • Fixed several issues with text content (typos, misleading texts).
  • Fixed several AI issues spotted by community (thanks, LeaderEnemyBoss).



FIXES [INFERNO]

  • Fixed an issue where a skippable assert followed by a stuck situation occurs when the player uses the Necrophages eclipse trait on a city that is under attack.
  • Fixed an issue where texts for some Kapaku diplomatic interactions were missing.
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Showing 1-15 of 27 comments
Godzilla Rose Jan 25, 2019 @ 2:15am 
Post processing in the new update is causing lots of people to glitch and skip and lag when it wasn't doing this before. Check reddit. Disabling it got it to stop for me but is there a fix coming?
Lt_Miles  [developer] Jan 25, 2019 @ 2:18am 
Originally posted by Gaunter O'dimm:
Post processing in the new update is causing lots of people to glitch and skip and lag when it wasn't doing this before. Check reddit. Disabling it got it to stop for me but is there a fix coming?

Do you have the same issues with 1.7.2? We made a hotfix yesterday evening which fix some of these issues.
Using the Sister of Mercy hero with Mykara seems to be broken as I can generate infinite Fungal Blooms without hurting myself with her no negative food or dust skill, took over a Huge sized world in only a couple of turns with it.
Hobo Humpin Slobo Jan 25, 2019 @ 3:48am 
I cannot cycle through my military units (both ALL units, as well as IDLE ones; neither via using key binds nor the UI button) any longer after I ordered an urkan to "settle" a region.
GothicDumka Jan 25, 2019 @ 5:01am 
There is still bug when you can't build strategic/luxury intensifier when you have technology/pearls/borough nearby. You can build it after save/load though.
Schatten Jan 25, 2019 @ 6:26am 
I can't seem to be able to equip Zolya's Blade. Never shows up on my Hero equipment screen. At first I thought I'd need to research Hyperium weapons, but I just did that and still nothing. Anyone else have that problem?

And yes, I'm trying on an Infantry Hero that can use one-handed swords.
Godzilla Rose Jan 25, 2019 @ 10:19am 
Originally posted by Lt_Miles:
Originally posted by Gaunter O'dimm:
Post processing in the new update is causing lots of people to glitch and skip and lag when it wasn't doing this before. Check reddit. Disabling it got it to stop for me but is there a fix coming?

Do you have the same issues with 1.7.2? We made a hotfix yesterday evening which fix some of these issues.
Wow your all really fast yeap working good now.
Gilmoy Jan 25, 2019 @ 12:00pm 
I equipped Zolya's Blade on Polyp 3G without problems. Maybe it needs to be a Mykara hero.

My Forgotten hero (also infantry) can see Zolya's Blade, but she'll go for Shard of Icarael to do that quest.
Alltop Jan 25, 2019 @ 12:56pm 
Originally posted by Not Thanatos CWV:
Using the Sister of Mercy hero with Mykara seems to be broken as I can generate infinite Fungal Blooms without hurting myself with her no negative food or dust skill, took over a Huge sized world in only a couple of turns with it.

holy moly, I have to try that! Broken but dope.
Schatten Jan 25, 2019 @ 1:29pm 
Originally posted by Gilmoy:
I equipped Zolya's Blade on Polyp 3G without problems. Maybe it needs to be a Mykara hero.

My Forgotten hero (also infantry) can see Zolya's Blade, but she'll go for Shard of Icarael to do that quest.

Yeah, that was my first thought, although it doesn't say. However, both my Heroes (polyps 9S, the starting one, and 2D from the marketplace) are Mykara, so that can't be the problem. I also use the Shard on my army Hero, but I'd like to do the main quest...
Gilmoy Jan 25, 2019 @ 1:46pm 
Somebody just posted another thread on this, and said that Zolya's Blade was obsolete! Try clicking the Show Obsolete button.

... and after finishing quest, upgrade to whatever weapon made Zolya's Blade obsolete :steamhappy:
True Valhalla Jan 25, 2019 @ 5:48pm 
Originally posted by The-Cat-o-Nine-Tales:
fixed several issues


Endless Legend still crashes on Mac every 100 minutes. This severe bug is affecting many Mac players: https://www.games2gether.com/endless-legend/forums/115-bug-reports/threads/32949-game-consistently-freezes-on-mac-after-exactly-100-minutes?page=1#post-277389
Last edited by True Valhalla; Jan 26, 2019 @ 3:18am
Morphe7us Jan 26, 2019 @ 7:23am 
Originally posted by Schatten:
I can't seem to be able to equip Zolya's Blade. Never shows up on my Hero equipment screen. At first I thought I'd need to research Hyperium weapons, but I just did that and still nothing. Anyone else have that problem?

And yes, I'm trying on an Infantry Hero that can use one-handed swords.
I was confused as well when it didn't show initially; it finally did when you have the appropriate resource to equip the same. I think it's 5 mithrite or hyperium.
zArkham4269 Jan 26, 2019 @ 12:50pm 
So where can we get the new updated manual in PDF form? By doing the normal right-click via the Library, it still shows the old manual which I would have thought would updated with the new DLC. It also doesn't have any of the info from the last Inferno DLC.
cagorathe Jan 26, 2019 @ 9:27pm 
Couple questions/observations.

1 The new race does not seem to be getting resources of the blossom locations, IE using Endless excevation does nothing.
2 Spawning units seems really slow with only one city and not getting any like the cultists. Any thoughts or ideas on that?

Thanks!
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Date Posted: Jan 25, 2019 @ 1:58am
Posts: 27