ENDLESS™ Legend

ENDLESS™ Legend

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Trouble with quest victory
Okay, so I'm new to this game, but I'm having some trouble getting a quest victory. I want to run the quests just to see the plot-line, but so far I won by tech the first time, and economy the second time. I can't get the quests done fast enough to keep up with how fast I'm earning other victories. I can slow down the tech victory a bit, but not the economic victory. For reference, I'm running the Vaulters quest-line. I think the major slowdown, as far as that one, is trying to even FIND the city I'm supposed to capture for one of the quests. I tried having less opponents, but no luck...

Any ideas how I might get more of a chance for this option? Does slowing down the game actually slow down anything other than just giving more turns? If I disable the tech and economy victories, what happens if I meet requirements for said victories? As in, do I lose because I got the wrong victory, or does the game just go on without anything happening?

Yeah, I know this is probably silly, but I would like to see the plot! XD
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Showing 1-1 of 1 comments
Gilmoy Mar 8, 2017 @ 3:46pm 
Heh, I have that problem in reverse: my Cultist wonder victory is faster than Serum alone (ergo, waaay faster than a science victory). And I remember that late Vaulter quest chapter; very annoying if you've been playing a compact defensive shape instead of exploring the entire map. (Cultist chapter 4.1 is similar, but earlier.)

Generally, with all factions, you should do some map exploring. On maps with oceans, dominate your own continent, research Shipyard, and send a few lone sailors off in different directions, exploring all coastlines (until you madden AIs so much that they Close Borders to throw your ships out -- but this almost never happens). That gives you a chance to see most region names on your map when you zoom out. Then when a faction or other quest demands that you go to region so-and-so, you can probably see it, or at least see where it isn't. After that, it's just a matter of walking/sailing two doomstacks to that region and winning a short war. You should already be good at winning one war when you can plan ahead and the AI just sits there.

You can disable victory conditions, and then they'll just be ignored, even if you achieve those conditions. Disable all but Wonder Victory, and that'll surely give you enough time. (N.B. all faction quests result in a Wonder, and fall under the Wonder victory condition. There's a totally separate victory called Quest, which is the same for all factions. I think it's triggered when any faction first begins constructing its wonder -- ergo, it gives all other players, no matter how far behind they are in their faction quests, a chance to steal the win by racing across the map to finish the Victory Quest first. Do that one, too; it perfectly segues into Amplitude's other Endless games :)

If you know what a Taskol drops when it dies, you're doing it right.
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Date Posted: Mar 8, 2017 @ 2:36pm
Posts: 1