Sid Meier's Civilization VI

Sid Meier's Civilization VI

Statistiken ansehen:
11. Mai 2020 um 8:00
Introducing the Civilization VI - New Frontier Pass; First DLC May 21
Welcome to an exciting new series of content

Vollständige Eventdaten:
https://steamcommunity.com/ogg/289070/announcements/detail/2215152788623701462
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Beiträge 181195 von 241
啥时候开卖啊 有没有课代表
mim 13. Mai 2020 um 7:37 
android needed
Actually I am not very excited about making new civilization and new systematically content. The current version already have tons of concepts to be considered. I strongly hope you guys start to reconsider the numerical and mechanical balance on the existing game system. A LOT of the numbers inside the game is a waste of game content.
This looks quite good, I already enjoy the large amount of current civilizations, It gives each new world a lot of variation. The apocalypse game mode sounds really fun. I think they should add diseases that spread around by trade routes and religious units. Which gives a downside to international trade routes and religious spread.
android needed +1
price?
looks good :D

finally I have it complete and I can collect it again..
do any of these fix the game breaking exploits or balance what we already have?
expensive
Kodo 14. Mai 2020 um 12:03 
you better improve your network code. He is terribly unstable.
Geler 14. Mai 2020 um 12:17 
Ursprünglich geschrieben von Mendozacheers:
Going Paradox I see
This is much more the Total War Warhammer model than Paradox. DLC+FLC every 2 months
oh boy, a battle pass. The ♥♥♥♥♥♥♥♥ everyone is doing. Thanks Sid for jumping on the Nope train.
Honestly Im excited about this and it looks awesome, but when they said around GS came out that they werent done with Civ6 yet... this wasnt what I was thinking.
Ursprünglich geschrieben von Digihuman:
I really must protest the idea that civ 6 is sufficiently complex. It most certainly is not, compared to IV and V. To this day in 6, we still can't trade to make others go to war or make peace on their own, there's no vassalage, no colony system, no technology trading, and the World Congress is an absolute disaster in terms of implementation compared to V.

I'm grateful to see some more content as far as civs and leaders go, but some things really need to be improved mechanically.

You are seeing things as a zero sum game. These elements are present but in a different implementation. We see war in general being more complex, with goals and general more grander strategy decisions.

Vassalage is not an option, but is was almost worthless in terms of depth and use in the previous games. Including a worthless and non-functional system for completionist sake is not ideal. We instead have a vastly deeper alliance and friendship system

Colony system, the system that was essentially "create your own vassals". It was a poorly designed system, which on high difficulties was entirely non-viable. It was an RP feature, and gave no actual strategic bonus.

We have technology trading but it is implemented differently. Rather than just trading it as a resource, you establish trade partnerships to improve the rate of development of those missing technologies. This is a deeper system and less easy to cheese.

The World Congress in Civ V was "x amount of democratic" vs "x amount of communist". Whoever had the most, would always win and control the whole system. The AI would then make terrible decisions and would often shoot themselves in the foot (to the extent of even crippling them). We now have a resource we can target as a player (yeah player agency) to focus on that diplomatic victory. Remember that the best way to make a diplomatic victory in Civ V was to mostly kill a civ, let the AI kill the last city and then revive them from that faction. It was domination but you didn't finish them off. That is how terrible diplomacy was implemented in Civ V.
Ursprünglich geschrieben von Buldor:
Ursprünglich geschrieben von Digihuman:
I really must protest the idea that civ 6 is sufficiently complex. It most certainly is not, compared to IV and V. To this day in 6, we still can't trade to make others go to war or make peace on their own, there's no vassalage, no colony system, no technology trading, and the World Congress is an absolute disaster in terms of implementation compared to V.

I'm grateful to see some more content as far as civs and leaders go, but some things really need to be improved mechanically.

You are seeing things as a zero sum game. These elements are present but in a different implementation. We see war in general being more complex, with goals and general more grander strategy decisions.

Vassalage is not an option, but is was almost worthless in terms of depth and use in the previous games. Including a worthless and non-functional system for completionist sake is not ideal. We instead have a vastly deeper alliance and friendship system

Colony system, the system that was essentially "create your own vassals". It was a poorly designed system, which on high difficulties was entirely non-viable. It was an RP feature, and gave no actual strategic bonus.

We have technology trading but it is implemented differently. Rather than just trading it as a resource, you establish trade partnerships to improve the rate of development of those missing technologies. This is a deeper system and less easy to cheese.

The World Congress in Civ V was "x amount of democratic" vs "x amount of communist". Whoever had the most, would always win and control the whole system. The AI would then make terrible decisions and would often shoot themselves in the foot (to the extent of even crippling them). We now have a resource we can target as a player (yeah player agency) to focus on that diplomatic victory. Remember that the best way to make a diplomatic victory in Civ V was to mostly kill a civ, let the AI kill the last city and then revive them from that faction. It was domination but you didn't finish them off. That is how terrible diplomacy was implemented in Civ V.
I mean, if you want to see an actual interesting system of congress and diplomacy take a look at Stellaris: Federations. In comparison, the one in CIV 6 is a slog.
埃塞俄比亚还行
Where's link to buy it? :steamhappy:
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Beiträge 181195 von 241
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