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Ein Übersetzungsproblem melden
price?
looks good :D
finally I have it complete and I can collect it again..
You are seeing things as a zero sum game. These elements are present but in a different implementation. We see war in general being more complex, with goals and general more grander strategy decisions.
Vassalage is not an option, but is was almost worthless in terms of depth and use in the previous games. Including a worthless and non-functional system for completionist sake is not ideal. We instead have a vastly deeper alliance and friendship system
Colony system, the system that was essentially "create your own vassals". It was a poorly designed system, which on high difficulties was entirely non-viable. It was an RP feature, and gave no actual strategic bonus.
We have technology trading but it is implemented differently. Rather than just trading it as a resource, you establish trade partnerships to improve the rate of development of those missing technologies. This is a deeper system and less easy to cheese.
The World Congress in Civ V was "x amount of democratic" vs "x amount of communist". Whoever had the most, would always win and control the whole system. The AI would then make terrible decisions and would often shoot themselves in the foot (to the extent of even crippling them). We now have a resource we can target as a player (yeah player agency) to focus on that diplomatic victory. Remember that the best way to make a diplomatic victory in Civ V was to mostly kill a civ, let the AI kill the last city and then revive them from that faction. It was domination but you didn't finish them off. That is how terrible diplomacy was implemented in Civ V.