Sid Meier's Civilization VI

Sid Meier's Civilization VI

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travisdead1 17/ago./2019 às 6:29
why does the population requirement for aquaduct keep rising?
Aquaduct is not constructible in my Capitol. It said I need a poplation of 14 to build it an hour ago. I just checked it and now it says I need a population of 16 before I can build it.

I looked up Aquaduct Civilization VI with Google and it says "Aquaduct does not depend on population".

What is happening?
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billjwatters 18/ago./2019 às 12:07 
Aquaducts also have to be adjacent to the city centre IIRC
travisdead1 18/ago./2019 às 14:42 
Wish I could just post a screenshot but I deleted that save a few hours ago, and it didn't occur to me that I should do that lol :)

All the other things that were black and requiring population were explained by the first post here, specialy districts need 3 people. But an aqueduct is not a specialty district. A "non-specialty district" require only 1 person and that's what makes it different from "specialty district"? I mean you have to have 1 person to build the aqueduct. A population of 1 is required, or there would be no city.

The city had a population of 18 or 20, and all spots on the city map where checked silver, meaning there were people working them. Maybe it was telling me I had to have another person to run it? But nah, that seems too complicated, I don't think the AI does that. I think it will build it if there is a city there and there is a build screen with "aqueduct" listed to be built.

I don't know what all that ♥♥♥♥ is about. I uninstalled the game, and re-installed the game with only 1 mod "special reports", that gives me a drop down list of all my units and takes me to them when I select it. I'll build the aqueduct the very first time it appears. I waited until lat in the game because I needed to keep building troops. At war with 2 factions, and then ♥♥♥♥♥♥♥ Barbarians showed up with "mechanized infantry" in 1788 A.D.

It won't happen again if I can build it as soon as it lets me.
Lemurian1972 18/ago./2019 às 15:06 
Just for the record, there's no point in building an aqueduct in a city that doesn't have one, once you've unlocked Neighborhoods.
travisdead1 18/ago./2019 às 16:13 
Ah thanks! That makes sense :) The aqueduct is just to highten population, but the neighborhoods do that better. Didn't occur to me.
gimmethegepgun 18/ago./2019 às 16:59 
Escrito originalmente por Lemurian1972:
Just for the record, there's no point in building an aqueduct in a city that doesn't have one, once you've unlocked Neighborhoods.

Escrito originalmente por travisdead1:
Ah thanks! That makes sense :) The aqueduct is just to highten population, but the neighborhoods do that better. Didn't occur to me.
Aqueducts are less expensive than Neighborhoods and if the city has no water then it's +4 which is decent enough. And in GS aqueducts give +2 adjacency to IZ which is excellent, and prevents food loss from drought which is meh.

The Roman Bath unique district should basically be in every city since it's incredible.
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Publicado em: 17/ago./2019 às 6:29
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