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번역 관련 문제 보고
My PC specs, just in case someone from Firaxis Games is watching this (although I highly doubt it) : Asus Zenith Extreme with AMD Threadripper CPU and a Asus Radeon Vega 64 GPU, plenty of RAM, plenty of SSD/HDD storage, ...
If anyone has any ideas about how to get Firaxis to respond and actually investigate these crashes, please let us know so that we can force them to actually provide the customer service that we expect to receive and fix these bugs in the first place...
Works fine now!
keine mods, nur einfaches spiel mit echter weltkarte.
The application-specific permission settings do not grant Local Activation permission for the COM Server application with CLSID
{D63B10C5-BB46-4990-A94F-E40B9D520160}
and APPID
{9CA88EE3-ACB7-47C8-AFC4-AB702511C276}
to the user DESKTOP-6CB8SQT\stara SID (S-1-5-21-2932506027-791483178-669497211-1001) from address LocalHost (Using LRPC) running in the application container Unavailable SID (Unavailable). This security permission can be modified using the Component Services administrative tool.
I tried several websites that describe a fix of this error but it did not help. My Civ 6 reboots the computer after less than 5 rounds.
habe den Abgleich gemacht und die Grafikeinstellungen geändert, bei mir startet es jetzt wenigstens.
Set custom resolution. Set my Refresh Rate to 48Hz.
Does not crash. Anything else, and I get all the same kind of errors regarding my video card.
As an aside, I have this custom refresh rate in order to play movies at 24fps (simply displays the same frame twice) as my monitor can't do 24Hz.
So I found this by complete accident.
But I will say, it's stopped all the crashes in their tracks.
If advice from the help section does not work, such as reinstalling the game or checking the consistency of files, windows update or anything else.
Tthis is another thing that you should try. This is the application of the rule: declare war, make peace or break an alliance.
A simple declaration of war or the conclusion of peace worked for me in 4 cases out of 7.
Sometimes there are more complicated situations. Namely, declaration of war may result in the fact that within a few to several turns of the war declaration 'game will crash'. But there is also a way. Unfortunately, you have to go back to the previous point of saving the game and instead of declaring war, wait in peaceful relations until you jump over the point where the 'game crash' occurred
I had it in one of the games. I declared wars in the USA, renting several of their cities (4 of 7) and then always turned off the game in the same turn. I loaded the previous save, I had peaceful relations with the USA at all costs, and I declared war on other players, and I dealt with the US later
Another difficult case is when 'game crusing' is caused by an 'active alliance with one of the players'. I know it sounds a bit strange, but in the last game I confirmed it experimentally. For nearly 9 hours I played various war scenarios declared to other players or being a victim of war, in others I sought to maintain peace. All for nothing. Being a bit nervous about playing Groundhog Day, I decided to conduct an experiment and get along with an active alliance with the Zulu. Due to the fact that there is no option to break the alliance, even at a high cost, I have to load the previous 'sav -36tur'. This time I said no and it is surprising when I came to round 560/561 where there was a 'game crash' before, I went to round 561, then 562 and so on.
Sometimes to get around the 'game crash point' it's enough to make an alliance with someone and the game goes on