Sid Meier's Civilization VI

Sid Meier's Civilization VI

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units not healing
Why are my units not healing when I tell them to rest. I have a barbarian threatening a unit exploring, doesn't matter what kind of unit, I tell it to rest and heal, the barbarian attacks and I see no healing happening either before (which is when it should happen) or after...wtf?
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Lemurian1972 Aug 8, 2019 @ 2:11am 
It takes a full turn at rest before a unit begins healing.
Horza2002 Aug 8, 2019 @ 5:27am 
Also, make sure you have a strategic resources stored up for that unit. I.e. Musketmen need to have niter in store for them to heal. If you run a deficit, unit that need that resource wont heal.
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Showing 1-2 of 2 comments
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Date Posted: Aug 7, 2019 @ 6:57pm
Posts: 2