Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Unhandled Exception Code: EXCEPTION_ACCESS_VIOLATION Error reading address 0x6a
This error popped up today separately on me and my friends' pcs. We did all the usual troubleshooting including disabling mods, verifying files, switching DirectX etc but we cannot figure it out. The lines in which it supposedly is happening are question marks too so we are completely and utterly lost. There was a small update on the 12th that we all downloaded and then the error occurred well into the game we were playing. Does anyone have any idea what is happening?
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Beiträge 1616 von 16
Rift 13. Juli 2024 um 10:15 
Ursprünglich geschrieben von Floppy Wizard:
I have a suspicion that a missing galley might be at fault. A friend bought a galley from a barbarian clan which then disappeared over a turn cause he somehow bought it when the game was processing the end turn. It might have been created in a half state somewhere and then later the ai tried to move something on to that tile causing this crash. It is grasping at straws but it could potentially be the cause

This could very well be the problem. The ship bugging / glitching out that's supposed to be there but somehow isn't; and when the game tries to process the turn, the missing data (i.e., missing galley) is causing the error. If that's the case, try loading a previous auto-save from that same game before your friend bought the galley, and see if it runs properly. If so, problem solved. If not... :meepsad:
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Beiträge 1616 von 16
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Geschrieben am: 12. Juli 2024 um 17:07
Beiträge: 16