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报告翻译问题
For me, my "S Tier" SP would be:
Rome (Trajan): Free Monuments with each new city (faster border expansion and Civic progression), instant roads, decent aqueduct, and Legionaries.
Gran Columbia: Everything you listed, plus can promote without ending their turn, so you can save promotions for insta-heals when at war.
The Netherlands: Can get insane Industrial Zone and Campus adjacency bonuses. Polders are excellent if you have a lot of lake tiles, their UU Frigate is almost as powerful as a Battleship and passes on it's powerful ranged attack to your Walls.
England ("Age of Steam" Vicki): If playing a water heavy map, cheap harbors which eventually leads to more traders. +2 Production to all Strategics, which works very well with "God of Craftsmen" +1 Production and +1 Faith for Strategics, if you don't take "God of the Sea" instead. +10% production in cities for each Indy Zone building, turning ALL cities with a Workshop and Factory into essentially Ruhr Valley cities.
Khmer: Excellent Aqueduct, amazing Temple Replacement (Prasat), decent UU, high population cities, culture and faith powerhouse. With Monumentality Golden Age bonus in any of the first 3 eras (aside from the Ancient), can literally print settlers and builders.
I tend to play Huge, "Continents and Islands" maps, so The Netherlands is the one I lay the most, followed by AoS Vicki. That said, IMO, Khmer is by far the best in the game.
Korea: Just so easy to snowball with science and your strong unique unit guarantees you can just turtle and win.
Khmer: Insane growth and a strong unique unit. Can expand tall and wide.
Gorgo and Pericles are like a hint below S tier for me but both insanely strong if played to their strengths.
Peter Russia: S tier if you get the tundra pantheon coupled with production from holy sites. More of a one dimensional Civ early that can snowball and win with culture or religion easily.
- Babylon
- Both Byzantium
- Russia
- Ptolemaic Cleopatra
- Gengis Khan Mongolia
- Portugal
- Scythia
Nubia is another s tier with her archer army. the power of a lot of archers before i used mods was insane. i could wage war with mostly archers and just a few melee. made the rest of the military units not needed.
Abraham Lincoln is op once you get the industrial zones going. the free units they give is enough to help with war on a big lvl.
Brazil on true earth maps is just wicked. before mods there was always be fire in the amazon, so the yields just grow and grow.
Persia, with the immortals acting like archers and melee, they can do some serious damage all around. they have made early war easy when i am him
Scythia, the double horse production helps to build military fast and overwhelm the enemy, pillage and raid.. also destroy them
Shaka of the Zulus. the corps and army's being earlier, and low cost of anti Calvary means you can field a force that can raid and fight back fast. if the anti Calvary is supported, they will not die fast. together all that makes him a fearsome one to play as for fighting.
Would you put anyone into 'S-Tier' with respect to that definition?
Personally I like civs which give you bonus throughout the game. Both starting and late game. Sumeria for example is great early game. But if you are not able to make use of an early war cart rush and/or make good use of their unique buildings then they suck.
You just have to open the game and click the 2k button on the bottom right of the main menu to create and link a 2k account to your steam account. I just got the game a couple weeks ago and was able to redeem Caesar. It shows up as additional content like mods and DLCs, you just might have to restart the game after linking accounts to get him to show up
If you're doing barbaian clans it's a little over 1000 per camp every 8 turns. Buying the max tiles every time you find a new city feels like playing the Shoeshine from V lol