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Making friends with any trade city-states is important too - that's gold on every building in your trade districts, plus the majority of the suzerain bonuses help generate gold.
Late game maybe the gold amount from the card isn't enough, but throughout the earlier game I find myself slotting it often.
* Initial: units you can build at the start of the game. Ancient: units that unlock with Ancient era techs/civics. So it's warriors, slingers, scouts, and unique versions of those that are maintenance-free.
Another option for the OP: the pillage economy. Get your gold from pillaging mines and lumber mills. Also faith from camps, plantations, and quarries. And consider pillaging some districts for more varied yields; the only drawback there is that it can take a while to repair the districts when you conquer the city. Since you're playing Genghis Khan, I assume you have plenty of cavalry; light cavalry are the masters of pillaging, especially with the second-tier promotion that reduces the movement cost of a pillage to 1.
Sure, that income number will still show a negative, but does that really matter if you're getting a few hundred gold from pillages each turn on average?
That's usually how I always get rich and avoid deficit in the game.
Trade routes are incredibly important hat’s one of the reasons you should build one of these district as your first districts.
Things wwill quickly get better.