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You do know that you can turn off the victory types that you don't like?
The pope, considering he now has influence over the entire world.
As victories go, I find Domination victory especially boring, and never have bothered with it. But I don't deny its validity, after all "conquering the world" has been a goal of civilizations since the dawn of history.
I find diplomatic victory quite strange OTOH. With that one one can really ask, what does it mean?
I think Score victory would be the best, if you didn't need to play until the end of the game to get it.
I never liked the Religion wars in this game with its separate map, so that's how i play this game.
Edit: Use Ruleset : Standard Rules
And I still don't get how playing on standard ruleset will change the way religion works.
Well, civ 6 has a specific ruleset for religion. Its more like a separate war function, where as in civ 5 it was very different, and not as obtrusive.
In civ 6 you also have a separate religion map you use when you try to win with religion. It often felt like playing two games at the same time.
If you use "Standard Ruleset" as base game, you get the benefits of all Civ 6 new units, graphics, and items, but dont have to care about the obtrusive religion wars.
I like it.