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Note that you can change the game speed in the settings, so you can have very long games like Marathon, where it will take dozen of turn to make a single unit, or very short like Online, where it will only take a couple of turns... both have pros and cons, do as you prefere
In the following thread I documented about 120 turns or so of a game of mine. At the end there is a documentation which things were build in which city on which turn. Just to give you an impression how this game may develop over time (on standard speed). I played Kristina (no bonuses in the early stages of the game) and were caught alone on an island so I was forced to build everything from the scratch without the possibility of early trade with other civs, thus this is a good example of how things may develop early on without trade.
https://steamcommunity.com/app/289070/discussions/0/591764421283491374/