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If you are doing relatively well compared to the rest of the civs, it will make it more likely you will be everyone's enemy.
If you aren't going for a domination, then you should seldom go to war. If you do, then there should be a reason, like territorial expansion or the special casus belli you can get for being in a golden age. Surprise wars are a really good way to get on everyone's bad side, especially if you take your opponent's capital. But if you're taking capitals, there's a good chance you're going for domination anyway....
Keep in mind that sometimes you can encourage your opponents to declare war against you. Then you generate fewer grievances and if you have allies they might even join in to help you. Again, as long as you don't take their capital, the rest of the world will view you in a more favorable light, since you didn't start the fight.
It's also a good idea to declare a friendship or two away from the war; friendships are formal agreements that can't just be canceled before they expire, and they generate a lot of positive relations. It's not hard to maintain a friendship/alliance or two even if you're conquering multiple rivals.
In the grand scheme of things, there are only two things grievances actually do:
- A relations penalty, both directly with the aggrieved party and indirectly with others.
- A loyalty penalty in cities originally founded by the aggrieved party.
Both of these are capped. You can steamroll right past them in a domination game.
Sometimes, they'll tell you to piss off, which is carte blanche for war.
Most of the time you can just ignore grievances. They'll bark a lot, but they's rarely bite.
https://steamcommunity.com/sharedfiles/filedetails/?id=2982685807
It's probably not as easy as you describe this, but I like this strategy, it's clever.