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My advice is to slow down. When you right-click a space, look at the black line that shows the path. If that line does not connect to the unit you are attempting to move, don't let up on the mouse - instead, scroll the map to your unit that is selected and change accordingly. Most of the time the biggest mistakes I make are caused by going too fast. It is a turn-based game. Go ahead and take your time to make each move carefully.
Yeah. There should be a flashing warning when launching a game: "before making your move, always click on the unit's portrait to center the image on it, specially in the begining of turns". :)
I haven't really commented on posts in a while on Civ 6 because there are a few users who are very helpful and make sure to try and answer people's questions, so I've kinda "backed off". But, I still read them from time to time. You've done an awful lot of complaining and whining lately. Either quit playing the game, or learn how to play.
I click on the units I want to use before I use them.
It doesn't matter... every ♥♥♥♥♥♥♥ game some unit just decides to travel half the map without any input from me at all. It happens every game. I havehundreds of hours with this game.. I have thousands of hours with the previous.. I know how the game plays and I know this version of Civ is completely F'd and units will randomly move without input from the player. Either the game is storing clicks and randomly imputing them after a turn has ended or there's a bug..and I consider the game storing clicks and moving your units minutes after you clicked a bug because there's no way in hell to account for that ♥♥♥♥. This game is such a broken mess. Even Civ Beyond mostly worked and everybody hated that game. Civ 6 is pure garbage.
Well, dunno what to tell ya... I have almost 1,500 hours in this game and have never had any unit, ever, simply move on it's own. I have, however, clicked somewhere for a unit to go and only later realize I accidentally sent the wrong unit there (e.g., a builder instead of a scout), which is something both Grognard and Stavix pointed out. If I were to guess, this is most likely what's happening. The best way to fix that is to be a bit more careful and not try to rush so much. In any case, units don't ever move on their own.
Like Rfit, I have thousand of hours in the game and never ever seen a unit moving by itself