Sid Meier's Civilization VI

Sid Meier's Civilization VI

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w.f.schepel Dec 18, 2022 @ 4:17pm
So the AI was improved?
I gave the game another go and despite the assertion the AI should be more inclined to build military units, I can say with some confidence nothing has (visibly) changed. The AI was still utterly unwilling to build planes, or even era suitable units. Ironically, I won the game on a culture victory (emperor), but generally speaking, all it took was 5 units to beat every single opposing civ. The city states were stronger than civs with over 12 cities.

Dear devs, it isn't complicated. It isn't hard. All you need to do is make your AI focus on two things: production and military units. Spamming wonders, science, faith and culture is just not going to work unless the human player forcibly restricts theirselves not to fight. Which is just not fun.
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Jiggy Dec 18, 2022 @ 9:57pm 
Originally posted by w.f.schepel:
-snip-

I guess the AI has vastly improved. Montezuma now sends his settlers in the first wave to attack my troops during a war instead of scouts.
Last edited by Jiggy; Dec 18, 2022 @ 9:58pm
Copernicus Dec 19, 2022 @ 6:15am 
Originally posted by w.f.schepel:
Spamming wonders, science, faith and culture is just not going to work unless the human player forcibly restricts theirselves not to fight. Which is just not fun.

Can I ask, why haven't you purchased a wargame instead? There are billions and billions and billions of wargames out there where you can kill everyone else to reach glory. There are almost no other games like Civ where the developers actually try to make peaceful victory possible.

I _never_ try to win by fighting, because the alternatives are far MORE fun.
w.f.schepel Dec 19, 2022 @ 6:59am 
Originally posted by Copernicus:
Originally posted by w.f.schepel:
Spamming wonders, science, faith and culture is just not going to work unless the human player forcibly restricts theirselves not to fight. Which is just not fun.

Can I ask, why haven't you purchased a wargame instead? There are billions and billions and billions of wargames out there where you can kill everyone else to reach glory. There are almost no other games like Civ where the developers actually try to make peaceful victory possible.

I _never_ try to win by fighting, because the alternatives are far MORE fun.

The fact a peaceful victory is possible doesn't change a thing about the fact the AI is essentially broken. Like I said, you can ignore the fact the AI refuses to defend itself, even when it declares war on you. However, I very much disagree with the implicit notion civ isn't a war game. The game has only one effective way to deal with (extremely) scarce resources: conflict. The game always spawns several AI factions right next to you, so war is just about inevitable. On higher difficulties you can't play a tall game as the only way to compete with the AI's boni is to play a wide game. That means you need space (and access to scarce strategical resources).

The fact I can (and do) play other war games is irrelevant. CIV is broken. As a longtime player of the series and generially a fan of this type of game, I am going to keep pointing its flaws out, ESPECIALLY when the devs pretend they have 'fixed' it. They haven't.
Jiggy Dec 19, 2022 @ 7:39am 
Originally posted by Copernicus:

I _never_ try to win by fighting, because the alternatives are far MORE fun.

Sounds like a seasoned Gandhi... :Diplomat: NUKE ALERT :Diplomat:
Last edited by Jiggy; Dec 19, 2022 @ 7:42am
Copernicus Dec 19, 2022 @ 8:10am 
Originally posted by w.f.schepel:
However, I very much disagree with the implicit notion civ isn't a war game. The game has only one effective way to deal with (extremely) scarce resources: conflict. The game always spawns several AI factions right next to you, so war is just about inevitable. On higher difficulties you can't play a tall game as the only way to compete with the AI's boni is to play a wide game. That means you need space (and access to scarce strategical resources).

Huh. So, I guess you never bother trying to trade for resources. Or make friends with city-states that provide resources. Or choose the government cards that beef up existing resources. Or concentrate on units that require no resources.

When you're desperately trying to push out units to conquer other people, sure, you're desperately trying to acquire the resources to accomplish that. If you're not playing offense though, there are plenty of ways to defend yourself without resources. And if you play your diplomacy right, factions spawning right next to you can be a valuable asset. (And honestly, I often find myself in the middle of nowhere, with all other factions far away. Defending against barbarians in the early game is usually a lot more painful for me than interacting with other factions.)

Originally posted by w.f.schepel:
The fact I can (and do) play other war games is irrelevant. CIV is broken. As a longtime player of the series and generially a fan of this type of game, I am going to keep pointing its flaws out, ESPECIALLY when the devs pretend they have 'fixed' it. They haven't.

I would love to find a game that is all things to all people. Civ VI is not that game. No game I have ever found is that game.

If you want to get Firaxis to create a better AI player, figure out a way to get them the big bucks to concentrate on AI. You and I may want this in a game, but Firaxis has been at this a long time, and they know what people will shell out the $$ for a modern game, and what they won't spend money on. AI is definitely not a hot feature for most game buyers. :(
Jiggy Dec 19, 2022 @ 8:31am 
Originally posted by w.f.schepel:
The fact I can (and do) play other war games is irrelevant. CIV is broken. As a longtime player of the series and generially a fan of this type of game, I am going to keep pointing its flaws out, ESPECIALLY when the devs pretend they have 'fixed' it. They haven't.

>> They no longer care. In one of the discussions on this board, the other day, we had the same line of discussion.
>> They have invested heavily into making the game run on mobiles and graphics (God knows who actually loves the cartoonified version of world's best leaders and cartoonified nature and terrain instead of realistic).
>> They were supposed to introduce CIV VII this year which now looks impossible even till mid of the 2023 considering the armies of new leaders they want to introduce in this game.
>> If you see the new leaders are nothing but minor tweaks in their nature. The modders do a better job and that too free for the community.
>> Kind of mockery to introduce vampires, zombies and all in a historical simulation or historically inspired civ game.

So you tell me where exactly do you see AI as their priority?

P.S.: CIV VI is a real pain for someone who has played IV or V for decades.
Last edited by Jiggy; Dec 19, 2022 @ 8:33am
Evrach Dec 19, 2022 @ 9:15am 
Played Civ 1 to 5 for three decades and the VI is by far the best of all to me :) sorry
Jiggy Dec 19, 2022 @ 9:21am 
Originally posted by Evrach:
Played Civ 1 to 5 for three decades and the VI is by far the best of all to me :) sorry
You seem to be a great admirer of vampires. owls and zombies or maybe forest fires are very exciting :D
But nothing beats AI throwing settlers on you during a war in Civ VI
Last edited by Jiggy; Dec 19, 2022 @ 9:23am
Evrach Dec 19, 2022 @ 9:31am 
Civ 2 already had fantasy mods included with the base game, so nothing new here. It's just "side modes". If you don't want to play with it well... don't play with it, nothing forces you to play with stupid vampires. Personnaly, I don't :)
Same for the AI. Since Civ 3 and my first god blessed internet connexion I prefer confront to other human beings than bots. I don't think Civ 6's AI is worse than the precedents. It's the same old AI. Like in every video game. Will you qualify a Street fighter game to suck because you beat the bots all the time ? Or a Call of Duty ? Or any other versus typed game ? It's versus game, of course AI sucks. So what ?
Jiggy Dec 19, 2022 @ 9:40am 
Originally posted by Evrach:
Civ 2 already had fantasy mods included with the base game, so nothing new here. It's just "side modes". If you don't want to play with it well... don't play with it, nothing forces you to play with stupid vampires. Personnaly, I don't :)
Same for the AI. Since Civ 3 and my first god blessed internet connexion I prefer confront to other human beings than bots. I don't think Civ 6's AI is worse than the precedents. It's the same old AI. Like in every video game. Will you qualify a Street fighter game to suck because you beat the bots all the time ? Or a Call of Duty ? Or any other versus typed game ? It's versus game, of course AI sucks. So what ?

Ah! got it.
I started with Civ IV, loved CIV V (the best imho among the three I played) and stuck to it till Civ VI.
That's why probably I am finding all this a little above my head.
I am altogether on a different reference frame.

About AI: never experienced settlers entering hostile territory during a war earlier, which happened with me a couple of times in Civ VI.
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Date Posted: Dec 18, 2022 @ 4:17pm
Posts: 10