Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Maximvs Oct 8, 2024 @ 8:05pm
Why Communism gives production?
Well, one of the most unproductive systems in the word is more productive than capitalism and/or democracy. It has no sense at all.
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Sstavix Oct 8, 2024 @ 9:22pm 
It's called forced labor. Their citizens have to produce for the Motherland, either by their own free will or forced labor camps. Slacking off is not an option.

Example: In Cuba (a Communist country) everyone is guaranteed a job. It might not be a job they want, but they get a job....
Last edited by Sstavix; Oct 8, 2024 @ 9:23pm
grognardgary Oct 9, 2024 @ 6:20am 
Originally posted by Sstavix:
It's called forced labor. Their citizens have to produce for the Motherland, either by their own free will or forced labor camps. Slacking off is not an option.

Example: In Cuba (a Communist country) everyone is guaranteed a job. It might not be a job they want, but they get a job....
Whips and chains are poor motivators. May explain why the Autploader on t-62 tank had a tendency to malfunction with catastrophic results It should get a slight advantage for military production but the real problem is consumer goods and services which lag way behind and because the over all ecomomy lags way behind. The USSR spent 25% of GDP on the military. The US spent around 7% of GDP
plaguepenguin Oct 9, 2024 @ 6:42am 
The game doesn't simulate reality at all closely, not in respect to the third tier govts any more than in respect to anything else in the real world. It uses all sorts of labels from the real world to allow players to have an intuitive grasp of what they are dealing with in the game. It thus deals in stereotypes that may not have much at all to do with reality, but are what people tend to project onto a particular nation, or govt "system", as if nations or govts are things that can be reduced to the small set of characteristics defined in the game to create variety and choice in game play.

Of course Communism in the game is given a production advantage. That was the stereotype projected onto this "system" that we in the West were told allowed China and the SU to so threaten us that we had to fund the Cold War to stop them. The idea was that forced collectivism had this temporary and shallow advantage in things like production, that would allow the international communist conspiracy to overwhelm us before we could bring to bear the superior resources of freedom and rugged individualism that Democracy nourishes.

Of course, at the same time, Communism was depicted as you say, amazingly unproductive. It was all paranoia and the paranoid style of propaganda -- we didn't want Communism to overwhelm us because it was a horrible system because it didn't work well at all, yet somehow worked so well as to be a mortal threat to our superior system of govt.

It's a game. Players are given three choices of govt at each tier, all of which in every tier are ridiculous stereotyped constructs whose design is best judged in game terms, based on how the choices promote challenging game play. The game gave up on simulating reality when it reduced -- as it had to in order to produce a playable game -- things as complex as nations and their govts to a half dozen stereotyped features. The devs had to give all three govts, at all four tiers, some advantages. If Communism was to be one of the choices at the third tier, it had to be given advantages in order to make the choice of govt at that level a real choice.
Last edited by plaguepenguin; Oct 9, 2024 @ 6:53am
BlackSmokeDMax Oct 9, 2024 @ 6:48am 
I'd say it's best to ignore the names of the governments and treat them as
Tier1:
Govt A
Govt B
Govt C

Tier2:
Govt A
Govt B
Govt C

etc.

If you play with that in mind, it will seem much better to you. And in my opinion, they are actually decent choices to have to make. Feels like a good mechanic, at least to me.

Basically the names of the governments are nothing more than flavor text.
Last edited by BlackSmokeDMax; Oct 9, 2024 @ 6:49am
Maximvs Oct 9, 2024 @ 7:48am 
China changed it economic system from communism, wich was really unproductive, to State Capitalism ( while I dont like the system ) demostrated it is a much more productive system.
Last edited by Maximvs; Oct 9, 2024 @ 7:49am
grognardgary Oct 9, 2024 @ 10:55am 
Capitalism is not a government system to begin with it is an attempt to explain hwo basic economics works if you can keep government from jacking things up.
Bricky strong Oct 9, 2024 @ 2:12pm 
Basically in a communist Country they lay out very strict unreasonable rules that are difficult to follow and to some people impossible to follow conflicting with religions and what not. The people unable to follow their rules are sent to 'Labor Camps' where they are forced to work hard and even to the death. Its estimated that 250 Thousand workers died during the creation of the baltic canal in Soviet Union. China has their forced camps. Their Social credit score where if you have a low score you may be shamed by having your face projected in the city on massive projection screens for the whole city to see that you don't follow their rules properly.
Of course keep being rebelious and you will land yourself in a forced labor camp.
SlasH Oct 9, 2024 @ 2:56pm 
Originally posted by Maximvs:
Well, one of the most unproductive systems in the word is more productive than capitalism and/or democracy. It has no sense at all.
In theory, it could be very productive. But real life socialism told us otherwise. Since this is a game of fiction nonetheless, I think it's ok the way it is. One can find all sorts of unrealistic things in the other types of gouvernment and the whole game itself.
Last edited by SlasH; Oct 9, 2024 @ 2:56pm
colostmy4 Oct 10, 2024 @ 8:49pm 
There is no super superior form of government. I think under the right conditions and circumstances just about any form of government can "work," at least for a time, but like the Douglas Adams quote in Civ VI states, "the problem with making something fool proof is underestimating the ingenuity of complete fools." No matter what form of government you have, the fools will eventually corrupt and ruin it.
Sstavix Oct 10, 2024 @ 9:28pm 
Originally posted by colostmy4:
There is no super superior form of government. I think under the right conditions and circumstances just about any form of government can "work," at least for a time, but like the Douglas Adams quote in Civ VI states, "the problem with making something fool proof is underestimating the ingenuity of complete fools." No matter what form of government you have, the fools will eventually corrupt and ruin it.

"It has been said that democracy is the worst form of Government except all those other forms that have been tried from time to time." -- Winston Churchill.

In terms of the game, it all depends on what your goals are in the game. Certainly if you're trying for a domination victory, you'll find fascism works the best for you. If you're looking more towards a culture victory, Communism, meanwhile, is a good choice for those trying for a science victory, or prefer more of a defensive approach to their empire.
Poil Oct 11, 2024 @ 2:54am 
Honestly fascism giving a bonus rather than massive penalties to domination is also ridiculous.
grognardgary Oct 11, 2024 @ 6:20am 
The problem is government is a hammer and to him who holds it over long everything begins to look like a nail and he seems in his own mind to become ever more wise at exactly the same rate those he rules increasingly think him a thug.
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Date Posted: Oct 8, 2024 @ 8:05pm
Posts: 12