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Yeah, it seems an odd coincident that the fire and convert city went at the same time as the archer caught on fire.
And it was Tamara to the south of me that converted to me. I am learning the cultural victory from a video, and it must be the culture that flipped the city? I never had this happen before, as I usually play conquest or space race.
Thanks for the help - Mark
As for the fire ...
A fire burns for a few turns, during which the woods/rainforest yield of +1 production or +1 food is lost. Most tile improvements are pillaged, while lumber mills are fully destroyed. Any units on the tile take massive damage. Also, the city that owns the tile loses one population when the fire starts. And then the fire can spread to adjacent tiles - woods to woods or rainforest to rainforest, but never crossing over between the two features. So your little fire won't ever get past two tiles as it can't go onto the woods.
Sounds bad? Well, now we get to the positive aspect. When the fire burns out, the tile gets +1 food permanently. And when the woods or rainforest regrows a few turns after that, the tile gets +1 production permanently and the feature's yield bonus is restored. A fire is +2 yields per tile guaranteed, and it can cover a lot of tiles.
I'm currently playing an Apocalypse mode game, and repeatedly setting a large patch of rainforest on fire with my soothsayers. Axum is going to be such a powerhouse once it has a chance to grow back from size 1...
But the city that flipped was a new city from tamara. It was revolting. I was waiting for it to turn barbarian and instead it flipped over to me. Now I'm not sure if I can keep it from flipping back. Is there an easy way to increase pop, other than food?
- Produce food each turn from worked tiles, trade routes, buildings...
- Produce bursts of food by clearing marsh or rainforest or harvesting food resources.
https://steamcommunity.com/id/RiftZM/screenshots/?appid=289070
Fires you start deliberately with Soothsayers (Apocalypse Mode) can't loop like this; unlike natural fires, they always spread at the first opportunity and thus burn each tile the fire can reach exactly once.