Sid Meier's Civilization VI

Sid Meier's Civilization VI

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omnius Feb 14, 2024 @ 6:00am
City State Forces Peace?
I was several turns into invading a city state and was just about to capture it when all of a sudden all of my units were bounced out of the city state in between turns. I found that somehow that city state made peace with me and my two city state allies. I assume that it made peace with one of my city state allies and that forced peace upon me, I never had a chance to say yes or no to that peace offer which is bad. I just declared war again and won the city state with one more attack, with both of my city state allies following me back into war though way too far away to do anything useful.
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Showing 1-15 of 22 comments
Ziel Feb 14, 2024 @ 6:26am 
You made peace with the city state's suzerain. Making peace with a civ always forces peace with all city states they are suzerain of.
grognardgary Feb 14, 2024 @ 7:14am 
In all my hours of playing I have never seen a good reason to conquer a city state, You may have to kill some of their units if their suzerain calls them to war against you but other than that there is litterally no reason to conquer them unless there is some sort of achievement attached.
BlackSmokeDMax Feb 14, 2024 @ 7:51am 
Originally posted by grognardgary:
In all my hours of playing I have never seen a good reason to conquer a city state, You may have to kill some of their units if their suzerain calls them to war against you but other than that there is litterally no reason to conquer them unless there is some sort of achievement attached.

I don't mind it, if...

A. Some AI has a ridiculous number of emissaries and I don't care if they declare war on me.
AND
B. The land is very, very good.

If both aren't true, then yeah, I never bother, and even both of the above are true, it is never a high priority.
pitonsnaboca Feb 14, 2024 @ 8:17am 
I don't remember ever going to conquer a CS, mid game.
I think the only reason that makes me declare war on a CS is, when on turn 1, their settler spawns right next to my warrior and the CS bonus is one of inferior importance to me.
It's a free second city right there for grabs. :P
Evrach Feb 14, 2024 @ 8:30am 
Originally posted by grognardgary:
In all my hours of playing I have never seen a good reason to conquer a city state, You may have to kill some of their units if their suzerain calls them to war against you but other than that there is litterally no reason to conquer them unless there is some sort of achievement attached.

Having one more city early game ? XD a free city is a real big extra bonus towards your opponents. If you can have it early enough, it can be a great advantage.
gdshore Feb 14, 2024 @ 8:43am 
There is one reason to take out a city state, placement. If you start out at or near the tip of an isthmus, and the city state at the root, in order to expand you have to take it out. (has happened to me twice)
omnius Feb 14, 2024 @ 12:59pm 
Originally posted by Ziel:
You made peace with the city state's suzerain. Making peace with a civ always forces peace with all city states they are suzerain of.

@Ziel - I did not make peace with the city state I was attacking, During the resolution phase it just happened automatically without me ever having any input. First time I saw this nonsensical forced peace. I can only assume that it somehow made peace with one of my city state allies and that forced peace on me when it should have given me a choice to say yes or no. I mean the city state allies were on a different continent and had no units involved as I never depend on AI allies.
omnius Feb 14, 2024 @ 1:06pm 
Originally posted by grognardgary:
In all my hours of playing I have never seen a good reason to conquer a city state, You may have to kill some of their units if their suzerain calls them to war against you but other than that there is litterally no reason to conquer them unless there is some sort of achievement attached.

@grognardgary - I was attacking a civilization that was split in two by that city state. After conquering the first half I had to take out the city state to have good access to the other half. Perhaps in all of your playing hours you've failed to see the advantages of incorporating city states into your empire. City states are basically worthless allies and offer very little benefit other than some trade which I'd rather use on my own cities. Heck I had one Great Person that allowed me to take over a city state which I gladly did.

You play your way and I'll play my way.
grognardgary Feb 14, 2024 @ 3:01pm 
I usually make all the ones in reach my subjects way too many good bonuses from them especially early.
MeniliteZ Feb 14, 2024 @ 3:59pm 
Originally posted by omnius:
@grognardgary - I was attacking a civilization that was split in two by that city state.

Perhaps that Civilization was the Suzerain of the City State you were attacking, and either you made peace with that Civ for a time, or it lost Suzerainty of the City State.

I don't know for sure if losing Suzerainty causes auto-peacemaking though.
grognardgary Feb 14, 2024 @ 6:56pm 
Originally posted by omnius:
Originally posted by grognardgary:
In all my hours of playing I have never seen a good reason to conquer a city state, You may have to kill some of their units if their suzerain calls them to war against you but other than that there is litterally no reason to conquer them unless there is some sort of achievement attached.

@grognardgary - I was attacking a civilization that was split in two by that city state. After conquering the first half I had to take out the city state to have good access to the other half. Perhaps in all of your playing hours you've failed to see the advantages of incorporating city states into your empire. City states are basically worthless allies and offer very little benefit other than some trade which I'd rather use on my own cities. Heck I had one Great Person that allowed me to take over a city state which I gladly did.

You play your way and I'll play my way.
The one thing I can thing of is that some one else not involved in your war became Suzerain of that city state and that produced a short term peace which you ended rather quickly.
omnius Feb 15, 2024 @ 6:06am 
The city state involved did not gain a new Suzerain, it remained with the same one throughout. It was strange how I was forced into peace without ever having a chance to say yes or no. That just shouldn't happen!

City states are rather worthless as allies, even early for trade. I did make the closest one my ally because with the GS rules it was sitting two tiles away from the Mount Vesuvius volcano so wasn't worth taking and keeping. I usually go for taking the closest ones to me early on to expand my power through more cities, playing wide as I've seen suggested here numerous times.
Maya-Neko Feb 15, 2024 @ 6:15am 
Originally posted by grognardgary:
In all my hours of playing I have never seen a good reason to conquer a city state, You may have to kill some of their units if their suzerain calls them to war against you but other than that there is litterally no reason to conquer them unless there is some sort of achievement attached.

The suzerein bonuses alone are weaker than what owning the city itself could give you throughout most of the game, especially when conquering it very early. The only reason to not conquer one or even defending them is solely their unique bonus or having them be too far away to be integrated into your empire. But if you don't utilize the bonuses, then it's just about you wanting to be the good or the bad guy in the end, though even that is not really as important, given that grievance decays relatively fast early on.
grognardgary Feb 15, 2024 @ 6:19am 
You do know you can levy their units which places them under your control right? Not to mention which gaining suzerain status for the first time gives golden age points.
Maya-Neko Feb 15, 2024 @ 6:20am 
Originally posted by omnius:
@Ziel - I did not make peace with the city state I was attacking, During the resolution phase it just happened automatically without me ever having any input. First time I saw this nonsensical forced peace. I can only assume that it somehow made peace with one of my city state allies and that forced peace on me when it should have given me a choice to say yes or no. I mean the city state allies were on a different continent and had no units involved as I never depend on AI allies.

City states automatically get peace, when you either stop being at war with their suzerein or them switching to neutral or being a suzerein of someone you're not at war with. The only way to have an infinite war with them is declaring war yourself and making sure, that you don't get into a war with their suzerein, until you've conquered that city.

And civ5 had it that you had to manually sign peace deals with every single city state, which started to get really annoying, when you've done so for the 100th time in a single run. Luckily civ6 changed it, so that it happens automatically, as this mess of peace treaties is definitely not something i'm ever gonna miss.

Originally posted by grognardgary:
You do know you can levy their units which places them under your control right? Not to mention which gaining suzerain status for the first time gives golden age points.

Yes, but that's not really worth doing 99 % of the time, especially since they often lack the technology to fight a proper war beyond the warrior/archer phase
Last edited by Maya-Neko; Feb 15, 2024 @ 6:21am
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Date Posted: Feb 14, 2024 @ 6:00am
Posts: 22