Sid Meier's Civilization VI

Sid Meier's Civilization VI

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grumble Jun 2, 2024 @ 9:09am
Loyalty pressure - how can I increase it?
Apart from increasing population, is there anything I can do to city X to increase the loyalty pressure on nearby city Y?
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Showing 1-4 of 4 comments
megansweden Jun 2, 2024 @ 9:24am 
If you have an Entertainment District you can run the Bread & Circuses city project. If you are playing Eleonor any Great Works increase loyalty pressure on neighboring cities as well.
plaguepenguin Jun 2, 2024 @ 9:52am 
In addition to what has already been mentioned, under population pressure, you have to include not only higher pop in existing cites,but also settling new cities in range of your target, then pumping up their population.

Amani has a promotion, Emissary, that subtracts two loyalty from enemy cities within 9 tiles.

The biggest effect comes from getting a higher grade of era than the civ that owns your target city, golden to their normal, or normal to their dark. Golden to their dark is really huge. The effect is so large, tending to dwarf everything else you can do short of being Eleanor and having tons of great works in range, because it magnifies the effect of population, almost always your largest loyalty factor even before you figure in era effects.
MeniliteZ Jun 2, 2024 @ 11:10am 
Originally posted by megansweden:
If you are playing Eleonor any Great Works increase loyalty pressure on neighboring cities as well.

I thought Eleanor's ability didn't increase pressure on her own cities. Is that incorrect?

Or perhaps I'm misunderstanding the topic here. Is the topic how to flip opponent cities or keep your own from flipping?

Of note to keep your own from flipping is Governor Victor's promotion that increases loyalty by 4 to your own cities within 9 tiles.*

And there's the general 2 things:
Put a governor in the city.
build the Government Plaza in the city (only 1 allowed in your whole Civ)

*I don't think the +4 affects the city Victor is in, but the city gets the +8 for having a Governor.
Last edited by MeniliteZ; Jun 2, 2024 @ 11:16am
Playzr 🐵 Jun 2, 2024 @ 2:23pm 
I use a mod that provides various starting options which I use to disable loyalty because it really messes up my strategy of capping the continent and making it mine. I also turn of espionage because I have no use for it and it undermines civ relations. Loyalty is such a half baked unreasonable idea with cities you just capped reverting in a couple of days. Glad I turned that off instead of wasting my time adapting to it and slowing down.
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Date Posted: Jun 2, 2024 @ 9:09am
Posts: 4